HUD Themes (#3774)
* HUD Themes * Prototypes * field * oops * ugh * Fixes * Update Content.Client/UserInterface/GameHud.cs Co-authored-by: ike709 <sparebytes@protonmail.com>
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@@ -1,18 +1,24 @@
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using System;
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Content.Client.UserInterface.Stylesheets;
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using Content.Client.Utility;
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using Content.Shared;
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using Content.Shared.GameObjects.Components.Mobs;
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using Content.Shared.Input;
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using Content.Shared.Prototypes.HUD;
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using Robust.Client.Graphics;
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using Robust.Client.Input;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Configuration;
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using Robust.Shared.Input;
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using Robust.Shared.Input.Binding;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Log;
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using Robust.Shared.Maths;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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using static Robust.Client.Input.Keyboard.Key;
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using Control = Robust.Client.UserInterface.Control;
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@@ -74,6 +80,10 @@ namespace Content.Client.UserInterface
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void AddTopNotification(TopNotification notification);
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Texture GetHudTexture(string path);
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bool ValidateHudTheme(int idx);
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// Init logic.
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void Initialize();
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}
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@@ -95,7 +105,9 @@ namespace Content.Client.UserInterface
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private VBoxContainer _topNotificationContainer = default!;
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IInputManager _inputManager = default!;
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[Dependency] private readonly INetConfigurationManager _configManager = default!;
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public Control HandsContainer { get; private set; } = default!;
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public Control SuspicionContainer { get; private set; } = default!;
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@@ -121,6 +133,38 @@ namespace Content.Client.UserInterface
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_topNotificationContainer.AddChild(notification);
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}
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public bool ValidateHudTheme(int idx)
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{
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if (!_prototypeManager.TryIndex(idx.ToString(), out HudThemePrototype? _))
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{
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Logger.ErrorS("hud", "invalid HUD theme id {0}, using different theme",
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idx);
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var proto = _prototypeManager.EnumeratePrototypes<HudThemePrototype>().FirstOrDefault();
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if (proto == null)
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{
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throw new NullReferenceException("No valid HUD prototypes!");
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}
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var id = int.Parse(proto.ID);
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_configManager.SetCVar(CCVars.HudTheme, id);
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return false;
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}
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return true;
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}
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public Texture GetHudTexture(string path)
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{
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var id = _configManager.GetCVar<int>("hud.theme");
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var dir = string.Empty;
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if (!_prototypeManager.TryIndex(id.ToString(), out HudThemePrototype? proto))
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{
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throw new ArgumentOutOfRangeException();
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}
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dir = proto.Path;
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var resourcePath = (new ResourcePath("/Textures/Interface/Inventory") / dir) / path;
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return _resourceCache.GetTexture(resourcePath);
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}
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public void Initialize()
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{
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RootControl = new LC { Name = "AAAAAAAAAAAAAAAAAAAAAA"};
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