Some YAML cleanup (#840)
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b343f61268
commit
69ca8c2153
@@ -9,8 +9,8 @@ namespace Content.Client.GameObjects.Components
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[RegisterComponent]
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[RegisterComponent]
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public class InteractionOutlineComponent : Component
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public class InteractionOutlineComponent : Component
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{
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{
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private const string ShaderInRange = "selection_outline_inrange";
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private const string ShaderInRange = "SelectionOutlineInrange";
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private const string ShaderOutOfRange = "selection_outline";
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private const string ShaderOutOfRange = "SelectionOutline";
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public override string Name => "InteractionOutline";
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public override string Name => "InteractionOutline";
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@@ -20,7 +20,7 @@ namespace Content.Client.Graphics.Overlays
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public CircleMaskOverlay() : base(nameof(CircleMaskOverlay))
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public CircleMaskOverlay() : base(nameof(CircleMaskOverlay))
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{
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{
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IoCManager.InjectDependencies(this);
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IoCManager.InjectDependencies(this);
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Shader = _prototypeManager.Index<ShaderPrototype>("circlemask").Instance();
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Shader = _prototypeManager.Index<ShaderPrototype>("CircleMask").Instance();
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}
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}
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protected override void Draw(DrawingHandleBase handle)
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protected override void Draw(DrawingHandleBase handle)
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@@ -19,7 +19,7 @@ namespace Content.Client.Graphics.Overlays
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public GradientCircleMask() : base(nameof(GradientCircleMask))
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public GradientCircleMask() : base(nameof(GradientCircleMask))
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{
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{
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IoCManager.InjectDependencies(this);
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IoCManager.InjectDependencies(this);
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Shader = _prototypeManager.Index<ShaderPrototype>("gradientcirclemask").Instance();
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Shader = _prototypeManager.Index<ShaderPrototype>("GradientCircleMask").Instance();
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}
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}
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protected override void Draw(DrawingHandleBase handle)
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protected override void Draw(DrawingHandleBase handle)
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File diff suppressed because it is too large
Load Diff
@@ -1,22 +0,0 @@
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- type: entity
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id: thing_that_heats_up_on_its_own_and_dies
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name: Thing that heats up on its own and dies
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components:
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- type: Clickable
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- type: InteractionOutline
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- type: Sprite
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texture: Objects/Misc/shoes.png
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- type: Icon
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texture: Objects/Misc/shoes.png
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- type: Damageable
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resistanceset: Standard
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- type: Destructible
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thresholdtype: Total
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thresholdvalue: 100
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- type: Temperature
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firedamagethreshold: 200
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firedamagecoefficient: 20
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@@ -27,7 +27,7 @@
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icon:
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icon:
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sprite: Objects/Tools/flashlight.rsi
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sprite: Objects/Tools/flashlight.rsi
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state: lantern_off
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state: lantern_off
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product: crate_flashlight
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product: CrateFlashlights
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cost: 3000
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cost: 3000
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category: Engineering
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category: Engineering
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group: market
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group: market
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@@ -39,7 +39,7 @@
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icon:
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icon:
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sprite: Objects/Lighting/light_tube.rsi
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sprite: Objects/Lighting/light_tube.rsi
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state: normal
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state: normal
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product: crate_light_bulb
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product: CrateLightBulb
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cost: 200
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cost: 200
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category: Engineering
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category: Engineering
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group: market
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group: market
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@@ -49,7 +49,7 @@
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id: cargo.fireextinguisher
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id: cargo.fireextinguisher
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description: Puts out fires. Or propels you in space.
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description: Puts out fires. Or propels you in space.
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icon: Objects/Misc/fire_extinguisher.png
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icon: Objects/Misc/fire_extinguisher.png
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product: crate_fire_extinguisher
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product: CrateFireExtinguisher
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cost: 300
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cost: 300
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category: Other
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category: Other
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group: market
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group: market
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@@ -61,7 +61,7 @@
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icon:
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icon:
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sprite: Objects/Misc/bureaucracy.rsi
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sprite: Objects/Misc/bureaucracy.rsi
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state: pen
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state: pen
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product: crate_pen
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product: CratePen
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cost: 10
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cost: 10
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category: Other
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category: Other
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group: market
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group: market
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@@ -73,7 +73,7 @@
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icon:
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icon:
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sprite: Objects/Fun/bikehorn.rsi
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sprite: Objects/Fun/bikehorn.rsi
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state: icon
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state: icon
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product: crate_bikehorn
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product: CrateBikeHorn
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cost: 300
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cost: 300
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category: Other
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category: Other
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group: market
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group: market
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@@ -85,7 +85,7 @@
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icon:
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icon:
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sprite: Objects/Melee/cleaver.rsi
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sprite: Objects/Melee/cleaver.rsi
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state: butch
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state: butch
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product: crate_cleaver
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product: CrateCleaver
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cost: 300
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cost: 300
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category: Other
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category: Other
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group: blackmarket
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group: blackmarket
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@@ -95,7 +95,7 @@
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id: cargo.fueltank
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id: cargo.fueltank
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description: Movable fuel tank for welders. No boom boom.
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description: Movable fuel tank for welders. No boom boom.
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icon: Buildings/weldtank.png
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icon: Buildings/weldtank.png
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product: crate_fueltank
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product: CrateFuelTank
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cost: 200
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cost: 200
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category: Engineering
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category: Engineering
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group: market
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group: market
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@@ -107,7 +107,7 @@
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icon:
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icon:
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sprite: Buildings/medical_scanner.rsi
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sprite: Buildings/medical_scanner.rsi
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state: scanner_open
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state: scanner_open
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product: crate_medscanner
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product: CrateMedicalScanner
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cost: 400
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cost: 400
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category: Medical
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category: Medical
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group: market
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group: market
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@@ -117,7 +117,7 @@
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id: cargo.glass
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id: cargo.glass
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description: 50 sheets of glass.
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description: 50 sheets of glass.
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icon: Objects/Materials/sheet_glass.png
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icon: Objects/Materials/sheet_glass.png
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product: crate_glass
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product: CrateGlass
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cost: 50
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cost: 50
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category: Engineering
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category: Engineering
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group: market
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group: market
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@@ -127,7 +127,7 @@
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id: cargo.cable
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id: cargo.cable
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description: 50 coils of cable.
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description: 50 coils of cable.
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icon: Objects/Tools/cable_coil.png
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icon: Objects/Tools/cable_coil.png
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product: crate_cable
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product: CrateCable
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cost: 50
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cost: 50
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category: Engineering
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category: Engineering
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group: market
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group: market
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@@ -1,6 +1,6 @@
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- type: construction
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- type: construction
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name: Wall Light
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name: Wall Light
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id: wall_light
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id: WallLight
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keywords: [fixture, lamp]
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keywords: [fixture, lamp]
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category: Machines
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category: Machines
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description: A simple wall-mounted light fixture.
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description: A simple wall-mounted light fixture.
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@@ -10,7 +10,7 @@
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sprite: Objects/Lighting/lighting.rsi
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sprite: Objects/Lighting/lighting.rsi
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state: on
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state: on
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result: poweredlight
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result: Poweredlight
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steps:
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steps:
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- material: Metal
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- material: Metal
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amount: 1
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amount: 1
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@@ -23,12 +23,12 @@
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- type: construction
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- type: construction
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name: Table
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name: Table
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id: table
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id: Table
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category: Structures
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category: Structures
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icon:
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icon:
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sprite: Buildings/table_solid.rsi
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sprite: Buildings/table_solid.rsi
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state: plain_preview
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state: plain_preview
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result: table
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result: Table
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placementmode: SnapgridCenter
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placementmode: SnapgridCenter
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steps:
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steps:
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- material: Metal
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- material: Metal
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@@ -36,14 +36,14 @@
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- type: construction
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- type: construction
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name: Window
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name: Window
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id: window
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id: Window
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category: Structures
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category: Structures
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description: Clear.
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description: Clear.
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icon:
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icon:
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sprite: Buildings/window.rsi
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sprite: Buildings/window.rsi
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state: full
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state: full
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objecttype: Structure
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objecttype: Structure
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result: window
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result: Window
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placementmode: SnapgridCenter
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placementmode: SnapgridCenter
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steps:
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steps:
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- material: Glass
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- material: Glass
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@@ -51,14 +51,14 @@
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- type: construction
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- type: construction
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name: Low Wall
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name: Low Wall
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id: low_wall
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id: LowWall
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category: Structures
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category: Structures
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description: A low wall used for mounting windows.
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description: A low wall used for mounting windows.
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icon:
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icon:
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sprite: Buildings/low_wall.rsi
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sprite: Buildings/low_wall.rsi
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state: metal
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state: metal
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objecttype: Structure
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objecttype: Structure
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result: low_wall
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result: LowWall
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placementmode: SnapgridCenter
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placementmode: SnapgridCenter
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steps:
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steps:
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- material: Metal
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- material: Metal
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@@ -74,14 +74,14 @@
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- type: construction
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- type: construction
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name: Rein Window
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name: Rein Window
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id: rwindow
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id: ReinforcedWindow
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category: Structures
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category: Structures
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description: Clear but tough.
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description: Clear but tough.
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icon:
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icon:
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sprite: Buildings/rwindow.rsi
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sprite: Buildings/rwindow.rsi
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state: full
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state: full
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objecttype: Structure
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objecttype: Structure
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result: rwindow
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result: ReinforcedWindow
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placementmode: SnapgridCenter
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placementmode: SnapgridCenter
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steps:
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steps:
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- material: Glass
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- material: Glass
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@@ -1,5 +1,5 @@
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- type: entity
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- type: entity
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id: locker_generic
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id: LockerGeneric
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name: Locker
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name: Locker
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description: A standard-issue Nanotrasen storage unit.
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description: A standard-issue Nanotrasen storage unit.
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components:
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components:
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@@ -10,11 +10,9 @@
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- state: generic
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- state: generic
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- state: generic_door
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- state: generic_door
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map: ["enum.StorageVisualLayers.Door"]
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map: ["enum.StorageVisualLayers.Door"]
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- type: Icon
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- type: Icon
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sprite: Buildings/closet.rsi
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sprite: Buildings/closet.rsi
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state: generic_door
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state: generic_door
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- type: Clickable
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- type: Clickable
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- type: InteractionOutline
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- type: InteractionOutline
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- type: Collidable
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- type: Collidable
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@@ -38,7 +36,6 @@
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state_open: generic_open
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state_open: generic_open
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state_closed: generic_door
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state_closed: generic_door
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- type: Sound
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- type: Sound
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placement:
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placement:
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snap:
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snap:
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- Wall
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- Wall
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@@ -1,7 +1,7 @@
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- type: entity
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- type: entity
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id: locker_tool
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id: LockerTool
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name: Tool Locker
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name: Tool Locker
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parent: locker_generic
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parent: LockerGeneric
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Buildings/closet.rsi
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sprite: Buildings/closet.rsi
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@@ -9,27 +9,25 @@
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- state: eng
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- state: eng
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- state: eng_tool_door
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- state: eng_tool_door
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map: ["enum.StorageVisualLayers.Door"]
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map: ["enum.StorageVisualLayers.Door"]
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- type: Appearance
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- type: Appearance
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visuals:
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visuals:
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- type: StorageVisualizer2D
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- type: StorageVisualizer2D
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state_open: eng_open
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state_open: eng_open
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state_closed: eng_tool_door
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state_closed: eng_tool_door
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- type: Icon
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- type: Icon
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state: eng_tool_door
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state: eng_tool_door
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- type: entity
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- type: entity
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id: locker_tool_filled
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id: LockerToolFilled
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name: Tool Locker (Filled)
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name: Tool Locker (Filled)
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parent: locker_tool
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parent: LockerTool
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components:
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components:
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- type: ToolLockerFill
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- type: ToolLockerFill
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- type: entity
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- type: entity
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id: locker_electrical_supplies
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id: LockerElectricalSupplies
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name: Electrical Supplies Locker
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name: Electrical Supplies Locker
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parent: locker_generic
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parent: LockerGeneric
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Buildings/closet.rsi
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sprite: Buildings/closet.rsi
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@@ -37,20 +35,18 @@
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- state: eng
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- state: eng
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- state: eng_elec_door
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- state: eng_elec_door
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map: ["enum.StorageVisualLayers.Door"]
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map: ["enum.StorageVisualLayers.Door"]
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- type: Appearance
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- type: Appearance
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visuals:
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visuals:
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- type: StorageVisualizer2D
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- type: StorageVisualizer2D
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state_open: eng_open
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state_open: eng_open
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state_closed: eng_elec_door
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state_closed: eng_elec_door
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- type: Icon
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- type: Icon
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state: eng_elec_door
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state: eng_elec_door
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- type: entity
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- type: entity
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id: locker_welding_supplies
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id: LockerWeldingSupplies
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name: Welding Supplies Locker
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name: Welding Supplies Locker
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parent: locker_generic
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parent: LockerGeneric
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Buildings/closet.rsi
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sprite: Buildings/closet.rsi
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@@ -69,9 +65,9 @@
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state: eng_weld_door
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state: eng_weld_door
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- type: entity
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- type: entity
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id: locker_radiation_suit
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id: LockerRadiationSuit
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name: Radiation Suit Locker
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name: Radiation Suit Locker
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parent: locker_generic
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parent: LockerGeneric
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Buildings/closet.rsi
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sprite: Buildings/closet.rsi
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@@ -90,9 +86,9 @@
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state: eng_rad_door
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state: eng_rad_door
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- type: entity
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- type: entity
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id: locker_medical
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id: LockerMedical
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name: Medical Locker
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name: Medical Locker
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parent: locker_generic
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parent: LockerGeneric
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Buildings/closet.rsi
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sprite: Buildings/closet.rsi
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@@ -111,9 +107,9 @@
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state: med_door
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state: med_door
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- type: entity
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- type: entity
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id: locker_chemistry
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id: LockerChemistry
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name: Chemistry Locker
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name: Chemistry Locker
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parent: locker_generic
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parent: LockerGeneric
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Buildings/closet.rsi
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sprite: Buildings/closet.rsi
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@@ -132,9 +128,9 @@
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state: chemical_door
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state: chemical_door
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- type: entity
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- type: entity
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id: locker_science
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id: LockerScience
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name: Science Locker
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name: Science Locker
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parent: locker_generic
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parent: LockerGeneric
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components:
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components:
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- type: Sprite
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- type: Sprite
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sprite: Buildings/closet.rsi
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sprite: Buildings/closet.rsi
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@@ -1,5 +1,5 @@
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- type: entity
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- type: entity
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id: crate_generic
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id: CrateGeneric
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name: Crate
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name: Crate
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description: A large container for items.
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description: A large container for items.
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components:
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components:
|
||||||
@@ -10,11 +10,9 @@
|
|||||||
- state: crate
|
- state: crate
|
||||||
- state: crate_door
|
- state: crate_door
|
||||||
map: ["enum.StorageVisualLayers.Door"]
|
map: ["enum.StorageVisualLayers.Door"]
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Buildings/crate.rsi
|
sprite: Buildings/crate.rsi
|
||||||
state: crate
|
state: crate
|
||||||
|
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
- type: Collidable
|
- type: Collidable
|
||||||
@@ -27,19 +25,15 @@
|
|||||||
- type: Physics
|
- type: Physics
|
||||||
mass: 25
|
mass: 25
|
||||||
Anchored: false
|
Anchored: false
|
||||||
|
|
||||||
- type: EntityStorage
|
- type: EntityStorage
|
||||||
Capacity: 60
|
Capacity: 60
|
||||||
- type: PlaceableSurface
|
- type: PlaceableSurface
|
||||||
|
|
||||||
- type: Damageable
|
- type: Damageable
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
|
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StorageVisualizer2D
|
- type: StorageVisualizer2D
|
||||||
state_open: crate_open
|
state_open: crate_open
|
||||||
state_closed: crate_door
|
state_closed: crate_door
|
||||||
|
|
||||||
- type: Sound
|
- type: Sound
|
||||||
@@ -1,128 +1,116 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: crate_plastic
|
id: CratePlastic
|
||||||
name: Plastic Crate
|
name: Plastic Crate
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
layers:
|
layers:
|
||||||
- state: plasticcrate
|
- state: plasticcrate
|
||||||
- state: plasticcrate_door
|
- state: plasticcrate_door
|
||||||
map: ["enum.StorageVisualLayers.Door"]
|
map: ["enum.StorageVisualLayers.Door"]
|
||||||
|
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StorageVisualizer2D
|
- type: StorageVisualizer2D
|
||||||
state_open: plasticcrate_open
|
state_open: plasticcrate_open
|
||||||
state_closed: plasticcrate_door
|
state_closed: plasticcrate_door
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
state: plasticcrate
|
state: plasticcrate
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_freezer
|
id: CrateFreezer
|
||||||
name: Freezer
|
name: Freezer
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
layers:
|
layers:
|
||||||
- state: freezer
|
- state: freezer
|
||||||
- state: freezer_door
|
- state: freezer_door
|
||||||
map: ["enum.StorageVisualLayers.Door"]
|
map: ["enum.StorageVisualLayers.Door"]
|
||||||
|
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StorageVisualizer2D
|
- type: StorageVisualizer2D
|
||||||
state_open: freezer_open
|
state_open: freezer_open
|
||||||
state_closed: freezer_door
|
state_closed: freezer_door
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
state: freezer
|
state: freezer
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_hydroponics
|
id: CrateHydroponics
|
||||||
name: Hydroponics Crate
|
name: Hydroponics Crate
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
layers:
|
layers:
|
||||||
- state: hydrocrate
|
- state: hydrocrate
|
||||||
- state: hydrocrate_door
|
- state: hydrocrate_door
|
||||||
map: ["enum.StorageVisualLayers.Door"]
|
map: ["enum.StorageVisualLayers.Door"]
|
||||||
|
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StorageVisualizer2D
|
- type: StorageVisualizer2D
|
||||||
state_open: hydrocrate_open
|
state_open: hydrocrate_open
|
||||||
state_closed: hydrocrate_door
|
state_closed: hydrocrate_door
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
state: hydrocrate
|
state: hydrocrate
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_medical
|
id: CrateMedical
|
||||||
name: Medical Crate
|
name: Medical Crate
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
layers:
|
layers:
|
||||||
- state: medicalcrate
|
- state: medicalcrate
|
||||||
- state: medicalcrate_door
|
- state: medicalcrate_door
|
||||||
map: ["enum.StorageVisualLayers.Door"]
|
map: ["enum.StorageVisualLayers.Door"]
|
||||||
|
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StorageVisualizer2D
|
- type: StorageVisualizer2D
|
||||||
state_open: medicalcrate_open
|
state_open: medicalcrate_open
|
||||||
state_closed: medicalcrate_door
|
state_closed: medicalcrate_door
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
state: medicalcrate
|
state: medicalcrate
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_radiation
|
id: CrateRadiation
|
||||||
name: Radiation Gear Crate
|
name: Radiation Gear Crate
|
||||||
description: Is not actually lead lined. Do not store your plutonium in this.
|
description: Is not actually lead lined. Do not store your plutonium in this.
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
layers:
|
layers:
|
||||||
- state: radiationcrate
|
- state: radiationcrate
|
||||||
- state: radiationcrate_door
|
- state: radiationcrate_door
|
||||||
map: ["enum.StorageVisualLayers.Door"]
|
map: ["enum.StorageVisualLayers.Door"]
|
||||||
|
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StorageVisualizer2D
|
- type: StorageVisualizer2D
|
||||||
state_open: radiationcrate_open
|
state_open: radiationcrate_open
|
||||||
state_closed: radiationcrate_door
|
state_closed: radiationcrate_door
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
state: radiationcrate
|
state: radiationcrate
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_internals
|
id: CrateInternals
|
||||||
name: Internals Crate
|
name: Internals Crate
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
layers:
|
layers:
|
||||||
- state: o2crate
|
- state: o2crate
|
||||||
- state: o2crate_door
|
- state: o2crate_door
|
||||||
map: ["enum.StorageVisualLayers.Door"]
|
map: ["enum.StorageVisualLayers.Door"]
|
||||||
|
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: StorageVisualizer2D
|
- type: StorageVisualizer2D
|
||||||
state_open: o2crate_open
|
state_open: o2crate_open
|
||||||
state_closed: o2crate_door
|
state_closed: o2crate_door
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
state: o2crate
|
state: o2crate
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_flashlight
|
id: CrateFlashlights
|
||||||
name: Flashlight Crate (x5)
|
name: Flashlight Crate (x5)
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
@@ -133,9 +121,9 @@
|
|||||||
- FlashlightLantern
|
- FlashlightLantern
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_light_bulb
|
id: CrateLightBulb
|
||||||
name: Light Bulb Crate (x10)
|
name: Light Bulb Crate (x10)
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
@@ -151,20 +139,20 @@
|
|||||||
- LightBulb
|
- LightBulb
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_fire_extinguisher
|
id: CrateFireExtinguisher
|
||||||
name: Fire Extinguisher Crate (x3)
|
name: Fire Extinguisher Crate (x3)
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
- fire_extinguisher
|
- FireExtinguisher
|
||||||
- fire_extinguisher
|
- FireExtinguisher
|
||||||
- fire_extinguisher
|
- FireExtinguisher
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_pen
|
id: CratePen
|
||||||
name: Pen Crate (x10)
|
name: Pen Crate (x10)
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
@@ -180,9 +168,9 @@
|
|||||||
- Pen
|
- Pen
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_bikehorn
|
id: CrateBikeHorn
|
||||||
name: Bike Horn Crate (x5)
|
name: Bike Horn Crate (x5)
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
@@ -193,9 +181,9 @@
|
|||||||
- BikeHorn
|
- BikeHorn
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_cleaver
|
id: CrateCleaver
|
||||||
name: Cleaver Crate (x5)
|
name: Cleaver Crate (x5)
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
@@ -206,36 +194,36 @@
|
|||||||
- ButchCleaver
|
- ButchCleaver
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_fueltank
|
id: CrateFuelTank
|
||||||
name: Fuel Tank
|
name: Fuel Tank
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
- weldtank
|
- WeldingFuelTank
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_medscanner
|
id: CrateMedicalScanner
|
||||||
name: Medical Scanner
|
name: Medical Scanner
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
- medical_scanner
|
- MedicalScanner
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_glass
|
id: CrateGlass
|
||||||
name: Glass Sheet Crate (x50)
|
name: Glass Sheet Crate (x50)
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
- GlassStack
|
- GlassStack
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: crate_cable
|
id: CrateCable
|
||||||
name: Cable Coil Crate (x50)
|
name: Cable Coil Crate (x50)
|
||||||
parent: crate_generic
|
parent: CrateGeneric
|
||||||
components:
|
components:
|
||||||
- type: StorageFill
|
- type: StorageFill
|
||||||
contents:
|
contents:
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: airlock
|
id: Airlock
|
||||||
name: Airlock
|
name: Airlock
|
||||||
description: It opens, it closes, and maybe crushes you.
|
description: It opens, it closes, and maybe crushes you.
|
||||||
components:
|
components:
|
||||||
@@ -7,7 +7,6 @@
|
|||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
netsync: false
|
netsync: false
|
||||||
|
|
||||||
drawdepth: Mobs # They're on the same layer as mobs, perspective.
|
drawdepth: Mobs # They're on the same layer as mobs, perspective.
|
||||||
sprite: Buildings/airlock_basic.rsi
|
sprite: Buildings/airlock_basic.rsi
|
||||||
layers:
|
layers:
|
||||||
@@ -18,11 +17,9 @@
|
|||||||
map: ["enum.DoorVisualLayers.BaseUnlit"]
|
map: ["enum.DoorVisualLayers.BaseUnlit"]
|
||||||
- state: panel_open
|
- state: panel_open
|
||||||
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
map: ["enum.WiresVisualLayers.MaintenancePanel"]
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Buildings/airlock_basic.rsi
|
sprite: Buildings/airlock_basic.rsi
|
||||||
state: closed
|
state: closed
|
||||||
|
|
||||||
- type: Collidable
|
- type: Collidable
|
||||||
shapes:
|
shapes:
|
||||||
- !type:PhysShapeAabb
|
- !type:PhysShapeAabb
|
||||||
@@ -43,17 +40,15 @@
|
|||||||
interfaces:
|
interfaces:
|
||||||
- key: enum.WiresUiKey.Key
|
- key: enum.WiresUiKey.Key
|
||||||
type: WiresBoundUserInterface
|
type: WiresBoundUserInterface
|
||||||
|
|
||||||
- type: Occluder
|
- type: Occluder
|
||||||
- type: SnapGrid
|
- type: SnapGrid
|
||||||
offset: Center
|
offset: Center
|
||||||
|
|
||||||
placement:
|
placement:
|
||||||
mode: SnapgridCenter
|
mode: SnapgridCenter
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: airlock_glass
|
id: AirlockGlass
|
||||||
parent: airlock
|
parent: Airlock
|
||||||
components:
|
components:
|
||||||
- type: Airlock
|
- type: Airlock
|
||||||
occludes: false
|
occludes: false
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
parent: airlock
|
parent: Airlock
|
||||||
id: airlock_external
|
id: airlock_external
|
||||||
name: External Airlock
|
name: External Airlock
|
||||||
components:
|
components:
|
||||||
@@ -18,7 +18,7 @@
|
|||||||
- type: WiresVisualizer2D
|
- type: WiresVisualizer2D
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: airlock
|
parent: Airlock
|
||||||
id: airlock_engineering
|
id: airlock_engineering
|
||||||
name: Engineering Airlock
|
name: Engineering Airlock
|
||||||
components:
|
components:
|
||||||
@@ -38,7 +38,7 @@
|
|||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: airlock
|
parent: Airlock
|
||||||
id: airlock_medical
|
id: airlock_medical
|
||||||
name: Medical Airlock
|
name: Medical Airlock
|
||||||
components:
|
components:
|
||||||
@@ -49,7 +49,7 @@
|
|||||||
sprite: Buildings/airlock_medical.rsi
|
sprite: Buildings/airlock_medical.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: airlock_glass
|
parent: AirlockGlass
|
||||||
id: airlock_medical_glass
|
id: airlock_medical_glass
|
||||||
name: Glass Medical Airlock
|
name: Glass Medical Airlock
|
||||||
components:
|
components:
|
||||||
@@ -61,7 +61,7 @@
|
|||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: airlock
|
parent: Airlock
|
||||||
id: airlock_science
|
id: airlock_science
|
||||||
name: Science Airlock
|
name: Science Airlock
|
||||||
components:
|
components:
|
||||||
@@ -72,7 +72,7 @@
|
|||||||
sprite: Buildings/airlock_science.rsi
|
sprite: Buildings/airlock_science.rsi
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: airlock_glass
|
parent: AirlockGlass
|
||||||
id: airlock_science_glass
|
id: airlock_science_glass
|
||||||
name: Glass Science Airlock
|
name: Glass Science Airlock
|
||||||
components:
|
components:
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: asteroid_rock
|
id: AsteroidRock
|
||||||
name: Asteroid Rock
|
name: Asteroid Rock
|
||||||
components:
|
components:
|
||||||
- type: AsteroidRock
|
- type: AsteroidRock
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: booze_dispenser
|
id: BoozeDispenser
|
||||||
name: Booze Dispenser
|
name: Booze Dispenser
|
||||||
description: A booze dispenser with a single slot for a container to be filled.
|
description: A booze dispenser with a single slot for a container to be filled.
|
||||||
parent: reagent_dispenser_base
|
parent: ReagentDispenserBase
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
texture: Buildings/chemicals.rsi/booze_dispenser.png
|
texture: Buildings/chemicals.rsi/booze_dispenser.png
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: catwalk
|
id: Catwalk
|
||||||
name: Catwalk
|
name: Catwalk
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
@@ -12,12 +12,9 @@
|
|||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Buildings/catwalk.rsi
|
sprite: Buildings/catwalk.rsi
|
||||||
state: catwalk_preview
|
state: catwalk_preview
|
||||||
|
|
||||||
- type: SnapGrid
|
- type: SnapGrid
|
||||||
offset: Center
|
offset: Center
|
||||||
|
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: catwalk
|
key: catwalk
|
||||||
base: catwalk_
|
base: catwalk_
|
||||||
|
|
||||||
- type: Catwalk
|
- type: Catwalk
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: chem_dispenser
|
id: chem_dispenser
|
||||||
name: Chemical Dispenser
|
name: Chemical Dispenser
|
||||||
parent: reagent_dispenser_base
|
parent: ReagentDispenserBase
|
||||||
description: An industrial grade chemical dispenser with a sizeable chemical supply.
|
description: An industrial grade chemical dispenser with a sizeable chemical supply.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: computerBase
|
id: ComputerBase
|
||||||
name: Computer
|
name: Computer
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
@@ -44,8 +44,8 @@
|
|||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: computerAlert
|
id: ComputerAlert
|
||||||
parent: computerBase
|
parent: ComputerBase
|
||||||
name: Alerts Computer
|
name: Alerts Computer
|
||||||
components:
|
components:
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
@@ -56,8 +56,8 @@
|
|||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: computerPowerMonitoring
|
id: ComputerPowerMonitoring
|
||||||
parent: computerBase
|
parent: ComputerBase
|
||||||
name: Power Monitoring Computer
|
name: Power Monitoring Computer
|
||||||
components:
|
components:
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
@@ -68,8 +68,8 @@
|
|||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: computerSupplyOrdering
|
id: ComputerSupplyOrdering
|
||||||
parent: computerBase
|
parent: ComputerBase
|
||||||
name: Cargo Ordering Computer
|
name: Cargo Ordering Computer
|
||||||
components:
|
components:
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
@@ -100,8 +100,8 @@
|
|||||||
type: CargoConsoleBoundUserInterface
|
type: CargoConsoleBoundUserInterface
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: computerSupplyRequest
|
id: ComputerSupplyRequest
|
||||||
parent: computerSupplyOrdering
|
parent: ComputerSupplyOrdering
|
||||||
name: Cargo Request Computer
|
name: Cargo Request Computer
|
||||||
components:
|
components:
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
@@ -113,8 +113,8 @@
|
|||||||
requestOnly: true
|
requestOnly: true
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: computerMedicalRecords
|
id: ComputerMedicalRecords
|
||||||
parent: computerBase
|
parent: ComputerBase
|
||||||
name: Medical Records Computer
|
name: Medical Records Computer
|
||||||
components:
|
components:
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
@@ -125,8 +125,8 @@
|
|||||||
|
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: computerResearchAndDevelopment
|
id: ComputerResearchAndDevelopment
|
||||||
parent: computerBase
|
parent: ComputerBase
|
||||||
name: R&D Computer
|
name: R&D Computer
|
||||||
components:
|
components:
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
@@ -149,8 +149,8 @@
|
|||||||
priority: Low
|
priority: Low
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: computerId
|
id: ComputerId
|
||||||
parent: computerBase
|
parent: ComputerBase
|
||||||
name: ID Card Computer
|
name: ID Card Computer
|
||||||
components:
|
components:
|
||||||
- type: AccessReader
|
- type: AccessReader
|
||||||
@@ -167,8 +167,8 @@
|
|||||||
screen: id
|
screen: id
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: computerComms
|
id: ComputerComms
|
||||||
parent: computerBase
|
parent: ComputerBase
|
||||||
name: Communications Computer
|
name: Communications Computer
|
||||||
components:
|
components:
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: weldtank
|
id: WeldingFuelTank
|
||||||
name: Fueltank
|
name: Fueltank
|
||||||
description: A storage tank containing welding fuel.
|
description: A storage tank containing welding fuel.
|
||||||
components:
|
components:
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
name: Stool
|
name: Stool
|
||||||
id: stool
|
id: Stool
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
@@ -15,7 +15,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: White Office Chair
|
name: White Office Chair
|
||||||
id: chairOfficeLight
|
id: ChairOfficeLight
|
||||||
components:
|
components:
|
||||||
- type: Rotatable
|
- type: Rotatable
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
@@ -30,7 +30,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: Dark Office Chair
|
name: Dark Office Chair
|
||||||
id: chairOfficeDark
|
id: ChairOfficeDark
|
||||||
components:
|
components:
|
||||||
- type: Rotatable
|
- type: Rotatable
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: Chair
|
name: Chair
|
||||||
id: chair
|
id: Chair
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: girder
|
id: Girder
|
||||||
name: Girder
|
name: Girder
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
@@ -18,7 +18,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseLathe
|
parent: BaseLathe
|
||||||
id: autolathe
|
id: Autolathe
|
||||||
name: "Autolathe"
|
name: "Autolathe"
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -61,7 +61,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseLathe
|
parent: BaseLathe
|
||||||
id: protolathe
|
id: Protolathe
|
||||||
name: "Protolathe"
|
name: "Protolathe"
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: wall_light
|
id: WallLight
|
||||||
name: "Unpowered Light"
|
name: "Unpowered Light"
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
@@ -9,25 +9,22 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Buildings/light_tube.rsi
|
sprite: Buildings/light_tube.rsi
|
||||||
state: on
|
state: on
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Buildings/light_tube.rsi
|
sprite: Buildings/light_tube.rsi
|
||||||
state: on
|
state: on
|
||||||
|
|
||||||
- type: PointLight
|
- type: PointLight
|
||||||
radius: 8
|
radius: 8
|
||||||
energy: 1.2
|
energy: 1.2
|
||||||
offset: "0.5, 0"
|
offset: "0.5, 0"
|
||||||
color: "#DCDCC6"
|
color: "#DCDCC6"
|
||||||
|
|
||||||
placement:
|
placement:
|
||||||
snap:
|
snap:
|
||||||
- Wallmount
|
- Wallmount
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: Light
|
name: Light
|
||||||
id: poweredlight
|
id: Poweredlight
|
||||||
parent: wall_light
|
parent: WallLight
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
@@ -35,43 +32,35 @@
|
|||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Buildings/light_tube.rsi
|
sprite: Buildings/light_tube.rsi
|
||||||
state: off
|
state: off
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Buildings/light_tube.rsi
|
sprite: Buildings/light_tube.rsi
|
||||||
state: off
|
state: off
|
||||||
|
|
||||||
- type: PointLight
|
- type: PointLight
|
||||||
enabled: false
|
enabled: false
|
||||||
|
|
||||||
- type: PowerDevice
|
- type: PowerDevice
|
||||||
priority: Low
|
priority: Low
|
||||||
|
|
||||||
- type: PoweredLight
|
- type: PoweredLight
|
||||||
bulb: Tube
|
bulb: Tube
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
name: Small Light
|
name: Small Light
|
||||||
id: poweredsmalllight
|
id: PoweredSmallLight
|
||||||
parent: wall_light
|
parent: WallLight
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Buildings/light_small.rsi
|
sprite: Buildings/light_small.rsi
|
||||||
state: off
|
state: off
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Buildings/light_small.rsi
|
sprite: Buildings/light_small.rsi
|
||||||
state: off
|
state: off
|
||||||
|
|
||||||
- type: PointLight
|
- type: PointLight
|
||||||
energy: 1.0
|
energy: 1.0
|
||||||
enabled: false
|
enabled: false
|
||||||
offset: "-0.5, 0"
|
offset: "-0.5, 0"
|
||||||
|
|
||||||
- type: PowerDevice
|
- type: PowerDevice
|
||||||
priority: Low
|
priority: Low
|
||||||
|
|
||||||
- type: PoweredLight
|
- type: PoweredLight
|
||||||
bulb: Bulb
|
bulb: Bulb
|
||||||
|
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: low_wall
|
id: LowWall
|
||||||
name: Low Wall
|
name: Low Wall
|
||||||
description: Goes up to about your waist.
|
description: Goes up to about your waist.
|
||||||
placement:
|
placement:
|
||||||
@@ -35,7 +35,7 @@
|
|||||||
base: metal_
|
base: metal_
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: low_wall_overlay
|
id: LowWallOverlay
|
||||||
name: Low Wall Overlay
|
name: Low Wall Overlay
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: medical_scanner
|
id: MedicalScanner
|
||||||
name: Medical Scanner
|
name: Medical Scanner
|
||||||
description: A bulky medical scanner.
|
description: A bulky medical scanner.
|
||||||
components:
|
components:
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: mirror
|
id: Mirror
|
||||||
name: Mirror
|
name: Mirror
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -161,7 +161,7 @@
|
|||||||
offset: Center
|
offset: Center
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: smes_dry
|
id: SmesDry
|
||||||
parent: SMES
|
parent: SMES
|
||||||
components:
|
components:
|
||||||
- type: PowerStorage
|
- type: PowerStorage
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
abstract: true
|
abstract: true
|
||||||
id: reagent_dispenser_base
|
id: ReagentDispenserBase
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
name: Pilot Chair
|
name: Pilot Chair
|
||||||
description: The driver seat of a prestigious battle cruiser.
|
description: The driver seat of a prestigious battle cruiser.
|
||||||
id: pilotseat_chair
|
id: PilotSeatChair
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
sprite: Buildings/furniture.rsi
|
sprite: Buildings/furniture.rsi
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: soda_dispenser
|
id: soda_dispenser
|
||||||
name: Soda Dispenser
|
name: Soda Dispenser
|
||||||
parent: reagent_dispenser_base
|
parent: ReagentDispenserBase
|
||||||
description: A beverage dispenser with a selection of soda and several other common beverages. Has a single fill slot for containers.
|
description: A beverage dispenser with a selection of soda and several other common beverages. Has a single fill slot for containers.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: table
|
id: Table
|
||||||
name: "table"
|
name: "Table"
|
||||||
components:
|
components:
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
- type: InteractionOutline
|
- type: InteractionOutline
|
||||||
@@ -43,7 +43,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_ammo
|
id: VendingMachineAmmo
|
||||||
name: AmmoVend
|
name: AmmoVend
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -53,7 +53,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_booze
|
id: VendingMachineBooze
|
||||||
name: Booze-O-Mat
|
name: Booze-O-Mat
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -63,7 +63,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_cart
|
id: VendingMachineCart
|
||||||
name: PTech
|
name: PTech
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -73,7 +73,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_chapel
|
id: VendingMachineChapel
|
||||||
name: PietyVend
|
name: PietyVend
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -83,7 +83,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_cigs
|
id: VendingMachineCigs
|
||||||
name: Cigarette machine
|
name: Cigarette machine
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -93,7 +93,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_coffee
|
id: VendingMachineCoffee
|
||||||
name: Hot Drinks machine
|
name: Hot Drinks machine
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -113,7 +113,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_cola
|
id: VendingMachineCola
|
||||||
name: Robust Softdrinks
|
name: Robust Softdrinks
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -123,7 +123,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_dinnerware
|
id: VendingMachineDinnerware
|
||||||
name: Dinnerware
|
name: Dinnerware
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -133,7 +133,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_discount
|
id: VendingMachineDiscount
|
||||||
name: Discount Dan's
|
name: Discount Dan's
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -143,7 +143,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_engivend
|
id: VendingMachineEngivend
|
||||||
name: Engi-Vend
|
name: Engi-Vend
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -153,7 +153,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_hats
|
id: VendingMachineHats
|
||||||
name: Hatlord 9000
|
name: Hatlord 9000
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -163,7 +163,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_magivend
|
id: VendingMachineMagivend
|
||||||
name: MagiVend
|
name: MagiVend
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -173,7 +173,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_medical
|
id: VendingMachineMedical
|
||||||
name: NanoMed Plus
|
name: NanoMed Plus
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -183,7 +183,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_mining
|
id: VendingMachineMining
|
||||||
name: Dwarven Mining Equipment
|
name: Dwarven Mining Equipment
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -193,7 +193,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_nutri
|
id: VendingMachineNutri
|
||||||
name: NutriMax
|
name: NutriMax
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -203,7 +203,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_robotics
|
id: VendingMachineRobotics
|
||||||
name: Robotech Deluxe
|
name: Robotech Deluxe
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -213,7 +213,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_sales
|
id: VendingMachineSales
|
||||||
name: Sales
|
name: Sales
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -223,7 +223,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_sec
|
id: VendingMachineSec
|
||||||
name: SecTech
|
name: SecTech
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -233,7 +233,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_seeds
|
id: VendingMachineSeeds
|
||||||
name: MegaSeed Servitor
|
name: MegaSeed Servitor
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -243,7 +243,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_shoes
|
id: VendingMachineShoes
|
||||||
name: Shoelord 9000
|
name: Shoelord 9000
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -253,7 +253,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_smartfridge
|
id: VendingMachineSmartFridge
|
||||||
name: SmartFridge
|
name: SmartFridge
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -263,7 +263,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_snack
|
id: VendingMachineSnack
|
||||||
name: Getmore Chocolate Corp
|
name: Getmore Chocolate Corp
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -273,7 +273,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_soviet
|
id: VendingMachineSoviet
|
||||||
name: Товарищ-vend
|
name: Товарищ-vend
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -283,7 +283,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_sovietsoda
|
id: VendingMachineSovietSoda
|
||||||
name: BODA
|
name: BODA
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -293,7 +293,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_suits
|
id: VendingMachineSuits
|
||||||
name: Suitlord 9000
|
name: Suitlord 9000
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -303,7 +303,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_theater
|
id: VendingMachineTheater
|
||||||
name: AutoDrobe
|
name: AutoDrobe
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -313,7 +313,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_vendomat
|
id: VendingMachineVendomat
|
||||||
name: Vendomat
|
name: Vendomat
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -323,7 +323,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_vox
|
id: VendingMachineVox
|
||||||
name: Trader Supply
|
name: Trader Supply
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -333,7 +333,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_wallmed
|
id: VendingMachineWallMedical
|
||||||
name: NanoMed
|
name: NanoMed
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -343,7 +343,7 @@
|
|||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: VendingMachine
|
parent: VendingMachine
|
||||||
id: vending_machine_youtool
|
id: VendingMachineYouTool
|
||||||
name: YouTool
|
name: YouTool
|
||||||
components:
|
components:
|
||||||
- type: VendingMachine
|
- type: VendingMachine
|
||||||
@@ -24,7 +24,7 @@
|
|||||||
- type: Damageable
|
- type: Damageable
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: Occluder
|
- type: Occluder
|
||||||
sizeX: 32
|
sizeX: 32
|
||||||
sizeY: 32
|
sizeY: 32
|
||||||
@@ -47,7 +47,7 @@
|
|||||||
sprite: Buildings/Walls/brick.rsi
|
sprite: Buildings/Walls/brick.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: brick
|
base: brick
|
||||||
@@ -63,7 +63,7 @@
|
|||||||
sprite: Buildings/Walls/clock.rsi
|
sprite: Buildings/Walls/clock.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: clock
|
base: clock
|
||||||
@@ -79,7 +79,7 @@
|
|||||||
sprite: Buildings/Walls/clown.rsi
|
sprite: Buildings/Walls/clown.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: clown
|
base: clown
|
||||||
@@ -96,7 +96,7 @@
|
|||||||
sprite: Buildings/Walls/cult.rsi
|
sprite: Buildings/Walls/cult.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: cult
|
base: cult
|
||||||
@@ -112,7 +112,7 @@
|
|||||||
sprite: Buildings/Walls/debug.rsi
|
sprite: Buildings/Walls/debug.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: debug
|
base: debug
|
||||||
@@ -128,7 +128,7 @@
|
|||||||
sprite: Buildings/Walls/diamond.rsi
|
sprite: Buildings/Walls/diamond.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: diamond
|
base: diamond
|
||||||
@@ -145,7 +145,7 @@
|
|||||||
sprite: Buildings/Walls/gold.rsi
|
sprite: Buildings/Walls/gold.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: gold
|
base: gold
|
||||||
@@ -161,7 +161,7 @@
|
|||||||
sprite: Buildings/Walls/ice.rsi
|
sprite: Buildings/Walls/ice.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: ice
|
base: ice
|
||||||
@@ -177,7 +177,7 @@
|
|||||||
sprite: Buildings/Walls/metal.rsi
|
sprite: Buildings/Walls/metal.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: metal
|
base: metal
|
||||||
@@ -193,7 +193,7 @@
|
|||||||
sprite: Buildings/Walls/plasma.rsi
|
sprite: Buildings/Walls/plasma.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: plasma
|
base: plasma
|
||||||
@@ -209,7 +209,7 @@
|
|||||||
sprite: Buildings/Walls/plastic.rsi
|
sprite: Buildings/Walls/plastic.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: plastic
|
base: plastic
|
||||||
@@ -225,7 +225,7 @@
|
|||||||
sprite: Buildings/Walls/reinforced.rsi
|
sprite: Buildings/Walls/reinforced.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 300
|
thresholdvalue: 300
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: reinforced
|
base: reinforced
|
||||||
@@ -242,7 +242,7 @@
|
|||||||
sprite: Buildings/Walls/riveted.rsi
|
sprite: Buildings/Walls/riveted.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: riveted
|
base: riveted
|
||||||
@@ -258,7 +258,7 @@
|
|||||||
sprite: Buildings/Walls/sandstone.rsi
|
sprite: Buildings/Walls/sandstone.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: sandstone
|
base: sandstone
|
||||||
@@ -274,7 +274,7 @@
|
|||||||
sprite: Buildings/Walls/silver.rsi
|
sprite: Buildings/Walls/silver.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: silver
|
base: silver
|
||||||
@@ -291,7 +291,7 @@
|
|||||||
sprite: Buildings/Walls/solid.rsi
|
sprite: Buildings/Walls/solid.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
destroysound: /Audio/effects/metalbreak.ogg
|
destroysound: /Audio/effects/metalbreak.ogg
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
@@ -308,7 +308,7 @@
|
|||||||
sprite: Buildings/Walls/uranium.rsi
|
sprite: Buildings/Walls/uranium.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: uranium
|
base: uranium
|
||||||
@@ -324,7 +324,7 @@
|
|||||||
sprite: Buildings/Walls/wood.rsi
|
sprite: Buildings/Walls/wood.rsi
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
spawnondestroy: girder
|
spawnondestroy: Girder
|
||||||
- type: IconSmooth
|
- type: IconSmooth
|
||||||
key: walls
|
key: walls
|
||||||
base: wood
|
base: wood
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: window
|
id: Window
|
||||||
name: Window
|
name: Window
|
||||||
description: Don't smudge up the glass down there.
|
description: Don't smudge up the glass down there.
|
||||||
placement:
|
placement:
|
||||||
@@ -14,11 +14,9 @@
|
|||||||
netsync: false
|
netsync: false
|
||||||
drawdepth: WallTops
|
drawdepth: WallTops
|
||||||
sprite: Buildings/window.rsi
|
sprite: Buildings/window.rsi
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Buildings/window.rsi
|
sprite: Buildings/window.rsi
|
||||||
state: full
|
state: full
|
||||||
|
|
||||||
- type: Collidable
|
- type: Collidable
|
||||||
shapes:
|
shapes:
|
||||||
- !type:PhysShapeAabb
|
- !type:PhysShapeAabb
|
||||||
@@ -27,25 +25,21 @@
|
|||||||
- type: Damageable
|
- type: Damageable
|
||||||
- type: Destructible
|
- type: Destructible
|
||||||
thresholdvalue: 100
|
thresholdvalue: 100
|
||||||
|
|
||||||
- type: SnapGrid
|
- type: SnapGrid
|
||||||
offset: Center
|
offset: Center
|
||||||
|
|
||||||
- type: Window
|
- type: Window
|
||||||
base: window
|
base: Window
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: rwindow
|
id: ReinforcedWindow
|
||||||
name: Reinforced Window
|
name: Reinforced Window
|
||||||
parent: window
|
parent: Window
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
drawdepth: WallTops
|
drawdepth: WallTops
|
||||||
sprite: Buildings/rwindow.rsi
|
sprite: Buildings/rwindow.rsi
|
||||||
|
|
||||||
- type: Window
|
- type: Window
|
||||||
base: rwindow
|
base: ReinforcedWindow
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Buildings/rwindow.rsi
|
sprite: Buildings/rwindow.rsi
|
||||||
state: full
|
state: full
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
name: Fire Extinguisher
|
name: Fire Extinguisher
|
||||||
parent: BaseItem
|
parent: BaseItem
|
||||||
id: fire_extinguisher
|
id: FireExtinguisher
|
||||||
description: Extinguishes fires.
|
description: Extinguishes fires.
|
||||||
components:
|
components:
|
||||||
- type: Sprite
|
- type: Sprite
|
||||||
@@ -23,8 +23,6 @@
|
|||||||
- type: Stomach
|
- type: Stomach
|
||||||
max_volume: 250
|
max_volume: 250
|
||||||
digestionDelay: 20
|
digestionDelay: 20
|
||||||
|
|
||||||
|
|
||||||
- type: Inventory
|
- type: Inventory
|
||||||
- type: Constructor
|
- type: Constructor
|
||||||
- type: Clickable
|
- type: Clickable
|
||||||
@@ -60,19 +58,16 @@
|
|||||||
color: "#e8b59b"
|
color: "#e8b59b"
|
||||||
sprite: Mob/human.rsi
|
sprite: Mob/human.rsi
|
||||||
state: human_l_leg
|
state: human_l_leg
|
||||||
|
- shader: StencilClear
|
||||||
- shader: stencilClear
|
|
||||||
sprite: Mob/human.rsi
|
sprite: Mob/human.rsi
|
||||||
state: human_l_leg
|
state: human_l_leg
|
||||||
- shader: stencilMask
|
- shader: StencilMask
|
||||||
map: ["enum.HumanoidVisualLayers.StencilMask"]
|
map: ["enum.HumanoidVisualLayers.StencilMask"]
|
||||||
sprite: Mob/masking_helpers.rsi
|
sprite: Mob/masking_helpers.rsi
|
||||||
state: female_full
|
state: female_full
|
||||||
visible: false
|
visible: false
|
||||||
|
|
||||||
- map: ["enum.Slots.INNERCLOTHING"]
|
- map: ["enum.Slots.INNERCLOTHING"]
|
||||||
shader: stencilDraw
|
shader: StencilDraw
|
||||||
|
|
||||||
- map: ["enum.HumanoidVisualLayers.LHand"]
|
- map: ["enum.HumanoidVisualLayers.LHand"]
|
||||||
color: "#e8b59b"
|
color: "#e8b59b"
|
||||||
sprite: Mob/human.rsi
|
sprite: Mob/human.rsi
|
||||||
@@ -81,7 +76,6 @@
|
|||||||
color: "#e8b59b"
|
color: "#e8b59b"
|
||||||
sprite: Mob/human.rsi
|
sprite: Mob/human.rsi
|
||||||
state: human_r_hand
|
state: human_r_hand
|
||||||
|
|
||||||
- map: ["enum.Slots.IDCARD"]
|
- map: ["enum.Slots.IDCARD"]
|
||||||
- map: ["enum.Slots.GLOVES"]
|
- map: ["enum.Slots.GLOVES"]
|
||||||
- map: ["enum.Slots.SHOES"]
|
- map: ["enum.Slots.SHOES"]
|
||||||
@@ -100,24 +94,19 @@
|
|||||||
- map: ["enum.Slots.HEAD"]
|
- map: ["enum.Slots.HEAD"]
|
||||||
- map: ["hand-left"]
|
- map: ["hand-left"]
|
||||||
- map: ["hand-right"]
|
- map: ["hand-right"]
|
||||||
|
|
||||||
- type: Icon
|
- type: Icon
|
||||||
sprite: Mob/human.rsi
|
sprite: Mob/human.rsi
|
||||||
state: human_basic
|
state: human_basic
|
||||||
|
|
||||||
- type: Physics
|
- type: Physics
|
||||||
mass: 85
|
mass: 85
|
||||||
|
|
||||||
- type: Collidable
|
- type: Collidable
|
||||||
shapes:
|
shapes:
|
||||||
- !type:PhysShapeAabb
|
- !type:PhysShapeAabb
|
||||||
bounds: "-0.35,-0.35,0.35,0.35"
|
bounds: "-0.35,-0.35,0.35,0.35"
|
||||||
mask: 30
|
mask: 30
|
||||||
layer: 4
|
layer: 4
|
||||||
|
|
||||||
- type: Input
|
- type: Input
|
||||||
context: "human"
|
context: "human"
|
||||||
|
|
||||||
- type: Species
|
- type: Species
|
||||||
Template: Human
|
Template: Human
|
||||||
HeatResistance: 323
|
HeatResistance: 323
|
||||||
@@ -125,15 +114,12 @@
|
|||||||
- type: OverlayEffectsUI
|
- type: OverlayEffectsUI
|
||||||
- type: HeatResistance
|
- type: HeatResistance
|
||||||
- type: Damageable
|
- type: Damageable
|
||||||
|
|
||||||
- type: Eye
|
- type: Eye
|
||||||
zoom: 0.5, 0.5
|
zoom: 0.5, 0.5
|
||||||
|
|
||||||
- type: CameraRecoil
|
- type: CameraRecoil
|
||||||
- type: Appearance
|
- type: Appearance
|
||||||
visuals:
|
visuals:
|
||||||
- type: SpeciesVisualizer2D
|
- type: SpeciesVisualizer2D
|
||||||
|
|
||||||
- type: CombatMode
|
- type: CombatMode
|
||||||
- type: Teleportable
|
- type: Teleportable
|
||||||
- type: Examiner
|
- type: Examiner
|
||||||
@@ -187,15 +173,15 @@
|
|||||||
sprite: Mob/human.rsi
|
sprite: Mob/human.rsi
|
||||||
state: human_l_leg
|
state: human_l_leg
|
||||||
|
|
||||||
- shader: stencilClear
|
- shader: StencilClear
|
||||||
- shader: stencilMask
|
- shader: StencilMask
|
||||||
map: ["enum.HumanoidVisualLayers.StencilMask"]
|
map: ["enum.HumanoidVisualLayers.StencilMask"]
|
||||||
sprite: Mob/masking_helpers.rsi
|
sprite: Mob/masking_helpers.rsi
|
||||||
state: female_full
|
state: female_full
|
||||||
visible: false
|
visible: false
|
||||||
|
|
||||||
- map: ["enum.Slots.INNERCLOTHING"]
|
- map: ["enum.Slots.INNERCLOTHING"]
|
||||||
shader: stencilDraw
|
shader: StencilDraw
|
||||||
|
|
||||||
- map: ["enum.HumanoidVisualLayers.LHand"]
|
- map: ["enum.HumanoidVisualLayers.LHand"]
|
||||||
color: "#e8b59b"
|
color: "#e8b59b"
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_10mm
|
id: bullet_10mm
|
||||||
name: 10mm Bullet
|
name: 10mm Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_10mmf
|
id: bullet_10mmf
|
||||||
name: 10mm Bullet (Flash)
|
name: 10mm Bullet (Flash)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_10mmhv
|
id: bullet_10mmhv
|
||||||
name: 10mm Bullet (High-Velocity)
|
name: 10mm Bullet (High-Velocity)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_10mml
|
id: bullet_10mml
|
||||||
name: 10mm Bullet (L)
|
name: 10mm Bullet (L)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_10mmp
|
id: bullet_10mmp
|
||||||
name: 10mm Bullet (Practice)
|
name: 10mm Bullet (Practice)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_10mmr
|
id: bullet_10mmr
|
||||||
name: 10mm Bullet (Rubber)
|
name: 10mm Bullet (Rubber)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: pellet_12g
|
id: pellet_12g
|
||||||
name: 12g Pellet
|
name: 12g Pellet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_20mm
|
id: bullet_20mm
|
||||||
name: 20mm Bullet
|
name: 20mm Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_24mm
|
id: bullet_24mm
|
||||||
name: 24mm Bullet
|
name: 24mm Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_24mmf
|
id: bullet_24mmf
|
||||||
name: 24mm Bullet (Flash)
|
name: 24mm Bullet (Flash)
|
||||||
parent: bullet_basef
|
parent: BulletBaseFlash
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_24mmhv
|
id: bullet_24mmhv
|
||||||
name: 24mm Bullet (High-Velocity)
|
name: 24mm Bullet (High-Velocity)
|
||||||
parent: bullet_basehv
|
parent: BulletBaseHighVelocity
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_24mml
|
id: bullet_24mml
|
||||||
name: 24mm Bullet (L)
|
name: 24mm Bullet (L)
|
||||||
parent: bullet_basel
|
parent: BulletBaseL
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_24mmp
|
id: bullet_24mmp
|
||||||
name: 24mm Bullet (Practice)
|
name: 24mm Bullet (Practice)
|
||||||
parent: bullet_basep
|
parent: BulletBasePractice
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_24mmr
|
id: bullet_24mmr
|
||||||
name: 24mm Bullet (Rubber)
|
name: 24mm Bullet (Rubber)
|
||||||
parent: bullet_baser
|
parent: BulletBaseRubber
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_45mm
|
id: bullet_45mm
|
||||||
name: .45mm Bullet
|
name: .45mm Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_45mmf
|
id: bullet_45mmf
|
||||||
name: .45mm Bullet (Flash)
|
name: .45mm Bullet (Flash)
|
||||||
parent: bullet_basef
|
parent: BulletBaseFlash
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_45mmhv
|
id: bullet_45mmhv
|
||||||
name: .45mm Bullet (High-Velocity)
|
name: .45mm Bullet (High-Velocity)
|
||||||
parent: bullet_basehv
|
parent: BulletBaseHighVelocity
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_45mml
|
id: bullet_45mml
|
||||||
name: .45mm Bullet (L)
|
name: .45mm Bullet (L)
|
||||||
parent: bullet_basel
|
parent: BulletBaseL
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_45mmp
|
id: bullet_45mmp
|
||||||
name: .45mm Bullet (Practice)
|
name: .45mm Bullet (Practice)
|
||||||
parent: bullet_basep
|
parent: BulletBasePractice
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_45mmr
|
id: bullet_45mmr
|
||||||
name: .45mm Bullet (Rubber)
|
name: .45mm Bullet (Rubber)
|
||||||
parent: bullet_baser
|
parent: BulletBaseRubber
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_556mm
|
id: bullet_556mm
|
||||||
name: 5.56mm Bullet
|
name: 5.56mm Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_556mmf
|
id: bullet_556mmf
|
||||||
name: 5.56mm Bullet (Flash)
|
name: 5.56mm Bullet (Flash)
|
||||||
parent: bullet_basef
|
parent: BulletBaseFlash
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_556mmhv
|
id: bullet_556mmhv
|
||||||
name: 5.56mm Bullet (High-Velocity)
|
name: 5.56mm Bullet (High-Velocity)
|
||||||
parent: bullet_basehv
|
parent: BulletBaseHighVelocity
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_556mml
|
id: bullet_556mml
|
||||||
name: 5.56mm Bullet (L)
|
name: 5.56mm Bullet (L)
|
||||||
parent: bullet_basel
|
parent: BulletBaseL
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_556mmp
|
id: bullet_556mmp
|
||||||
name: 5.56mm Bullet (Practice)
|
name: 5.56mm Bullet (Practice)
|
||||||
parent: bullet_basep
|
parent: BulletBasePractice
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_556mmr
|
id: bullet_556mmr
|
||||||
name: 5.56mm Bullet (Rubber)
|
name: 5.56mm Bullet (Rubber)
|
||||||
parent: bullet_baser
|
parent: BulletBaseRubber
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_65mm
|
id: bullet_65mm
|
||||||
name: 6.5mm Bullet
|
name: 6.5mm Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_65mmf
|
id: bullet_65mmf
|
||||||
name: 6.5mm Bullet (Flash)
|
name: 6.5mm Bullet (Flash)
|
||||||
parent: bullet_basef
|
parent: BulletBaseFlash
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_65mmhv
|
id: bullet_65mmhv
|
||||||
name: 6.5mm Bullet (High-Velocity)
|
name: 6.5mm Bullet (High-Velocity)
|
||||||
parent: bullet_basehv
|
parent: BulletBaseHighVelocity
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_65mml
|
id: bullet_65mml
|
||||||
name: 6.5mm Bullet (L)
|
name: 6.5mm Bullet (L)
|
||||||
parent: bullet_basel
|
parent: BulletBaseL
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_65mmp
|
id: bullet_65mmp
|
||||||
name: 6.5mm Bullet (Practice)
|
name: 6.5mm Bullet (Practice)
|
||||||
parent: bullet_basep
|
parent: BulletBasePractice
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_65mmr
|
id: bullet_65mmr
|
||||||
name: 6.5mm Bullet (Rubber)
|
name: 6.5mm Bullet (Rubber)
|
||||||
parent: bullet_baser
|
parent: BulletBaseRubber
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_762mm
|
id: bullet_762mm
|
||||||
name: 7.62mm Bullet
|
name: 7.62mm Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_762mmf
|
id: bullet_762mmf
|
||||||
name: 7.62mm Bullet (Flash)
|
name: 7.62mm Bullet (Flash)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_762mmhv
|
id: bullet_762mmhv
|
||||||
name: 7.62mm Bullet (High-Velocity)
|
name: 7.62mm Bullet (High-Velocity)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_762mml
|
id: bullet_762mml
|
||||||
name: 7.62mm Bullet (L)
|
name: 7.62mm Bullet (L)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_762mmp
|
id: bullet_762mmp
|
||||||
name: 7.62mm Bullet (Practice)
|
name: 7.62mm Bullet (Practice)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_762mmr
|
id: bullet_762mmr
|
||||||
name: 7.62mm Bullet (Rubber)
|
name: 7.62mm Bullet (Rubber)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_9mm
|
id: bullet_9mm
|
||||||
name: 9mm Bullet
|
name: 9mm Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_9mmf
|
id: bullet_9mmf
|
||||||
name: 9mm Bullet (Flash)
|
name: 9mm Bullet (Flash)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_9mmhv
|
id: bullet_9mmhv
|
||||||
name: 9mm Bullet (High-Velocity)
|
name: 9mm Bullet (High-Velocity)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_9mml
|
id: bullet_9mml
|
||||||
name: 9mm Bullet (L)
|
name: 9mm Bullet (L)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_9mmp
|
id: bullet_9mmp
|
||||||
name: 9mm Bullet (Practice)
|
name: 9mm Bullet (Practice)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_9mmr
|
id: bullet_9mmr
|
||||||
name: 9mm Bullet (Rubber)
|
name: 9mm Bullet (Rubber)
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_32
|
id: bullet_32
|
||||||
name: .32 Bullet
|
name: .32 Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_32f
|
id: bullet_32f
|
||||||
name: .32 Bullet (Flash)
|
name: .32 Bullet (Flash)
|
||||||
parent: bullet_basef
|
parent: BulletBaseFlash
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_32hv
|
id: bullet_32hv
|
||||||
name: .32 Bullet (High-Velocity)
|
name: .32 Bullet (High-Velocity)
|
||||||
parent: bullet_basehv
|
parent: BulletBaseHighVelocity
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_32l
|
id: bullet_32l
|
||||||
name: .32 Bullet (L)
|
name: .32 Bullet (L)
|
||||||
parent: bullet_basel
|
parent: BulletBaseL
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_32p
|
id: bullet_32p
|
||||||
name: .32 Bullet (Practice)
|
name: .32 Bullet (Practice)
|
||||||
parent: bullet_basep
|
parent: BulletBasePractice
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_32r
|
id: bullet_32r
|
||||||
name: .32 Bullet (Rubber)
|
name: .32 Bullet (Rubber)
|
||||||
parent: bullet_baser
|
parent: BulletBaseRubber
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_357
|
id: bullet_357
|
||||||
name: .357 Bullet
|
name: .357 Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_357f
|
id: bullet_357f
|
||||||
name: .357 Bullet (Flash)
|
name: .357 Bullet (Flash)
|
||||||
parent: bullet_basef
|
parent: BulletBaseFlash
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_357hv
|
id: bullet_357hv
|
||||||
name: .357 Bullet (High-Velocity)
|
name: .357 Bullet (High-Velocity)
|
||||||
parent: bullet_basehv
|
parent: BulletBaseHighVelocity
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_357l
|
id: bullet_357l
|
||||||
name: .357 Bullet (L)
|
name: .357 Bullet (L)
|
||||||
parent: bullet_basel
|
parent: BulletBaseL
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_357p
|
id: bullet_357p
|
||||||
name: .357 Bullet (Practice)
|
name: .357 Bullet (Practice)
|
||||||
parent: bullet_basep
|
parent: BulletBasePractice
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_357r
|
id: bullet_357r
|
||||||
name: .357 Bullet (Rubber)
|
name: .357 Bullet (Rubber)
|
||||||
parent: bullet_baser
|
parent: BulletBaseRubber
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_44
|
id: bullet_44
|
||||||
name: .44 Bullet
|
name: .44 Bullet
|
||||||
parent: bullet_base
|
parent: BulletBase
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -12,7 +12,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_44f
|
id: bullet_44f
|
||||||
name: .44 Bullet (Flash)
|
name: .44 Bullet (Flash)
|
||||||
parent: bullet_basef
|
parent: BulletBaseFlash
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -23,7 +23,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_44hv
|
id: bullet_44hv
|
||||||
name: .44 Bullet (High-Velocity)
|
name: .44 Bullet (High-Velocity)
|
||||||
parent: bullet_basehv
|
parent: BulletBaseHighVelocity
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -34,7 +34,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_44l
|
id: bullet_44l
|
||||||
name: .44 Bullet (L)
|
name: .44 Bullet (L)
|
||||||
parent: bullet_basel
|
parent: BulletBaseL
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -45,7 +45,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_44p
|
id: bullet_44p
|
||||||
name: .44 Bullet (Practice)
|
name: .44 Bullet (Practice)
|
||||||
parent: bullet_basep
|
parent: BulletBasePractice
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
@@ -56,7 +56,7 @@
|
|||||||
- type: entity
|
- type: entity
|
||||||
id: bullet_44r
|
id: bullet_44r
|
||||||
name: .44 Bullet (Rubber)
|
name: .44 Bullet (Rubber)
|
||||||
parent: bullet_baser
|
parent: BulletBaseRubber
|
||||||
abstract: true
|
abstract: true
|
||||||
components:
|
components:
|
||||||
- type: Projectile
|
- type: Projectile
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user