Some YAML cleanup (#840)
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@@ -20,7 +20,7 @@ namespace Content.Client.Graphics.Overlays
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public CircleMaskOverlay() : base(nameof(CircleMaskOverlay))
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{
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IoCManager.InjectDependencies(this);
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Shader = _prototypeManager.Index<ShaderPrototype>("circlemask").Instance();
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Shader = _prototypeManager.Index<ShaderPrototype>("CircleMask").Instance();
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}
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protected override void Draw(DrawingHandleBase handle)
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