Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -7,6 +7,7 @@ using Content.Shared.Interaction.Events;
using Content.Shared.Placeable;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
@@ -28,7 +29,7 @@ namespace Content.Shared.Storage
bool IDraggable.CanDrop(CanDropEvent args)
{
return args.Target.TryGetComponent(out PlaceableSurfaceComponent? placeable) &&
return IoCManager.Resolve<IEntityManager>().TryGetComponent(args.Target.Uid, out PlaceableSurfaceComponent? placeable) &&
placeable.IsPlaceable;
}