Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -1,6 +1,7 @@
using System;
using Content.Shared.Actions.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Shared.Actions.Behaviors
{
@@ -34,7 +35,7 @@ namespace Content.Shared.Actions.Behaviors
{
Performer = performer;
ActionType = actionType;
if (!Performer.TryGetComponent(out PerformerActions))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Performer.Uid, out PerformerActions))
{
throw new InvalidOperationException($"performer {performer.Name} tried to perform action {actionType} " +
$" but the performer had no actions component," +