Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -2,6 +2,7 @@ using System.Collections.Generic;
using Content.Server.Power.Components;
using Content.Shared.Research.Prototypes;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
@@ -73,7 +74,7 @@ namespace Content.Server.Research.Components
Id = ServerCount++;
EntitySystem.Get<ResearchSystem>()?.RegisterServer(this);
Database = Owner.EnsureComponent<TechnologyDatabaseComponent>();
Owner.TryGetComponent(out _powerReceiver);
IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out _powerReceiver);
}
/// <inheritdoc />