Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -3,6 +3,7 @@ using Content.Server.Access.Components;
using Content.Server.Hands.Components;
using Content.Server.Inventory.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.PDA
{
@@ -18,18 +19,18 @@ namespace Content.Server.PDA
{
IdCardComponent? firstIdInPda = null;
if (player.TryGetComponent(out HandsComponent? hands))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(player.Uid, out HandsComponent? hands))
{
foreach (var item in hands.GetAllHeldItems())
{
if (firstIdInPda == null &&
item.Owner.TryGetComponent(out PDAComponent? pda) &&
IoCManager.Resolve<IEntityManager>().TryGetComponent(item.Owner.Uid, out PDAComponent? pda) &&
pda.ContainedID != null)
{
firstIdInPda = pda.ContainedID;
}
if (item.Owner.TryGetComponent(out IdCardComponent? card))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(item.Owner.Uid, out IdCardComponent? card))
{
return card;
}
@@ -43,18 +44,18 @@ namespace Content.Server.PDA
IdCardComponent? firstIdInInventory = null;
if (player.TryGetComponent(out InventoryComponent? inventory))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(player.Uid, out InventoryComponent? inventory))
{
foreach (var item in inventory.GetAllHeldItems())
{
if (firstIdInInventory == null &&
item.TryGetComponent(out PDAComponent? pda) &&
IoCManager.Resolve<IEntityManager>().TryGetComponent(item.Uid, out PDAComponent? pda) &&
pda.ContainedID != null)
{
firstIdInInventory = pda.ContainedID;
}
if (item.TryGetComponent(out IdCardComponent? card))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(item.Uid, out IdCardComponent? card))
{
return card;
}