Inline TryGetComponent completely, for real
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@@ -133,7 +133,7 @@ namespace Content.Server.Morgue.Components
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SuicideKind ISuicideAct.Suicide(IEntity victim, IChatManager chat)
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{
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if (victim.TryGetComponent(out ActorComponent? actor) && actor.PlayerSession.ContentData()?.Mind is {} mind)
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(victim.Uid, out ActorComponent? actor) && actor.PlayerSession.ContentData()?.Mind is {} mind)
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{
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EntitySystem.Get<GameTicker>().OnGhostAttempt(mind, false);
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mind.OwnedEntity?.PopupMessage(Loc.GetString("crematorium-entity-storage-component-suicide-message"));
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