Inline TryGetComponent completely, for real
This commit is contained in:
@@ -46,8 +46,8 @@ namespace Content.Server.Engineering.EntitySystems
|
||||
|
||||
var entity = EntityManager.SpawnEntity(component.Prototype, component.Owner.Transform.Coordinates);
|
||||
|
||||
if (args.User.TryGetComponent<HandsComponent>(out var hands)
|
||||
&& entity.TryGetComponent<ItemComponent>(out var item))
|
||||
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(args.User.Uid, out var hands)
|
||||
&& IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(entity.Uid, out var item))
|
||||
{
|
||||
hands.PutInHandOrDrop(item);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user