Inline TryGetComponent completely, for real
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@@ -291,7 +291,7 @@ namespace Content.Server.Doors.Components
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{
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Open();
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if (user.TryGetComponent(out HandsComponent? hands) && hands.Count == 0)
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(user.Uid, out HandsComponent? hands) && hands.Count == 0)
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{
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SoundSystem.Play(Filter.Pvs(Owner), _tryOpenDoorSound.GetSound(), Owner,
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AudioParams.Default.WithVolume(-2));
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@@ -310,7 +310,7 @@ namespace Content.Server.Doors.Components
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return false;
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}
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if (!Owner.TryGetComponent(out AccessReader? access))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AccessReader? access))
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{
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return true;
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}
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@@ -334,7 +334,7 @@ namespace Content.Server.Doors.Components
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/// </summary>
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private bool HasAccessType(string accessType)
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{
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if (Owner.TryGetComponent(out AccessReader? access))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AccessReader? access))
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{
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return access.AccessLists.Any(list => list.Contains(accessType));
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}
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@@ -365,12 +365,12 @@ namespace Content.Server.Doors.Components
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public void Open()
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{
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State = DoorState.Opening;
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if (Occludes && Owner.TryGetComponent(out OccluderComponent? occluder))
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if (Occludes && IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out OccluderComponent? occluder))
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{
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occluder.Enabled = false;
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}
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if (ChangeAirtight && Owner.TryGetComponent(out AirtightComponent? airtight))
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if (ChangeAirtight && IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AirtightComponent? airtight))
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{
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EntitySystem.Get<AirtightSystem>().SetAirblocked(airtight, false);
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}
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@@ -398,7 +398,7 @@ namespace Content.Server.Doors.Components
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{
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base.OnPartialOpen();
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if (ChangeAirtight && Owner.TryGetComponent(out AirtightComponent? airtight))
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if (ChangeAirtight && IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AirtightComponent? airtight))
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{
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EntitySystem.Get<AirtightSystem>().SetAirblocked(airtight, false);
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}
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@@ -408,7 +408,7 @@ namespace Content.Server.Doors.Components
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private void QuickOpen(bool refresh)
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{
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if (Occludes && Owner.TryGetComponent(out OccluderComponent? occluder))
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if (Occludes && IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out OccluderComponent? occluder))
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{
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occluder.Enabled = false;
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}
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@@ -445,7 +445,7 @@ namespace Content.Server.Doors.Components
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return false;
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}
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if (!Owner.TryGetComponent(out AccessReader? access))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AccessReader? access))
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{
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return true;
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}
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@@ -483,7 +483,7 @@ namespace Content.Server.Doors.Components
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{
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var safety = SafetyCheck();
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if (safety && Owner.TryGetComponent(out PhysicsComponent? physicsComponent))
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if (safety && IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out PhysicsComponent? physicsComponent))
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{
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var broadPhaseSystem = EntitySystem.Get<SharedPhysicsSystem>();
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@@ -527,7 +527,7 @@ namespace Content.Server.Doors.Components
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OnPartialClose();
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await Timer.Delay(CloseTimeTwo, _stateChangeCancelTokenSource.Token);
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if (Occludes && Owner.TryGetComponent(out OccluderComponent? occluder))
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if (Occludes && IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out OccluderComponent? occluder))
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{
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occluder.Enabled = true;
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}
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@@ -543,7 +543,7 @@ namespace Content.Server.Doors.Components
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// if safety is off, crushes people inside of the door, temporarily turning off collisions with them while doing so.
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var becomeairtight = ChangeAirtight && (SafetyCheck() || !TryCrush());
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if (becomeairtight && Owner.TryGetComponent(out AirtightComponent? airtight))
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if (becomeairtight && IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AirtightComponent? airtight))
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{
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EntitySystem.Get<AirtightSystem>().SetAirblocked(airtight, true);
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}
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@@ -673,7 +673,7 @@ namespace Content.Server.Doors.Components
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if(!eventArgs.Using.TryGetComponent(out ToolComponent? tool))
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if(!IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Using.Uid, out ToolComponent? tool))
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{
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return false;
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}
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@@ -710,7 +710,7 @@ namespace Content.Server.Doors.Components
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}
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// for welding doors
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if (CanWeldShut && tool.Owner.TryGetComponent(out WelderComponent? welder) && welder.Lit)
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if (CanWeldShut && IoCManager.Resolve<IEntityManager>().TryGetComponent(tool.Owner.Uid, out WelderComponent? welder) && welder.Lit)
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{
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if(!_beingWelded)
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{
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@@ -745,7 +745,7 @@ namespace Content.Server.Doors.Components
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private void CreateDoorElectronicsBoard()
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{
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// Ensure that the construction component is aware of the board container.
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if (Owner.TryGetComponent(out ConstructionComponent? construction))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ConstructionComponent? construction))
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EntitySystem.Get<ConstructionSystem>().AddContainer(Owner.Uid, "board", construction);
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// We don't do anything if this is null or empty.
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