Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -28,7 +28,7 @@ namespace Content.Server.Damage.Systems
return;
if (component.WeldingDamage is {} weldingDamage
&& args.Used.TryGetComponent<WelderComponent>(out var welder)
&& IoCManager.Resolve<IEntityManager>().TryGetComponent<WelderComponent?>(args.Used.Uid, out var welder)
&& welder.Lit)
{
var dmg = _damageableSystem.TryChangeDamage(args.Target.Uid, weldingDamage);
@@ -40,7 +40,7 @@ namespace Content.Server.Damage.Systems
args.Handled = true;
}
else if (component.DefaultDamage is {} damage
&& args.Used.TryGetComponent<ToolComponent>(out var tool)
&& IoCManager.Resolve<IEntityManager>().TryGetComponent<ToolComponent?>(args.Used.Uid, out var tool)
&& tool.Qualities.ContainsAny(component.Tools))
{
var dmg = _damageableSystem.TryChangeDamage(args.Target.Uid, damage);