Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -51,7 +51,7 @@ namespace Content.Server.Chemistry.Components
private bool _bufferModeTransfer = true;
[ViewVariables]
private bool Powered => !Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || receiver.Powered;
private bool Powered => !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
[ViewVariables]
private Solution BufferSolution => _bufferSolution ??= EntitySystem.Get<SolutionContainerSystem>().EnsureSolution(Owner.Uid, SolutionName);
@@ -183,7 +183,7 @@ namespace Content.Server.Chemistry.Components
private ChemMasterBoundUserInterfaceState GetUserInterfaceState()
{
var beaker = BeakerSlot.Item;
if (beaker is null || !beaker.TryGetComponent(out FitsInDispenserComponent? fits) ||
if (beaker is null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(beaker.Uid, out FitsInDispenserComponent? fits) ||
!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker.Uid, fits.Solution, out var beakerSolution))
{
return new ChemMasterBoundUserInterfaceState(Powered, false, FixedPoint2.New(0), FixedPoint2.New(0),
@@ -208,7 +208,7 @@ namespace Content.Server.Chemistry.Components
if (!BeakerSlot.HasItem && _bufferModeTransfer) return;
var beaker = BeakerSlot.Item;
if (beaker is null || !beaker.TryGetComponent(out FitsInDispenserComponent? fits) ||
if (beaker is null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(beaker.Uid, out FitsInDispenserComponent? fits) ||
!EntitySystem.Get<SolutionContainerSystem>().TryGetSolution(beaker.Uid, fits.Solution, out var beakerSolution))
return;
@@ -316,8 +316,8 @@ namespace Content.Server.Chemistry.Components
EntitySystem.Get<SolutionContainerSystem>().TryAddSolution(bottle.Uid, bottleSolution, bufferSolution);
//Try to give them the bottle
if (user.TryGetComponent<HandsComponent>(out var hands) &&
bottle.TryGetComponent<ItemComponent>(out var item))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user.Uid, out var hands) &&
IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(bottle.Uid, out var item))
{
if (hands.CanPutInHand(item))
{
@@ -357,15 +357,15 @@ namespace Content.Server.Chemistry.Components
EntitySystem.Get<SolutionContainerSystem>().TryAddSolution(pill.Uid, pillSolution, bufferSolution);
//Change pill Sprite component state
if (!pill.TryGetComponent(out SpriteComponent? sprite))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(pill.Uid, out SpriteComponent? sprite))
{
return;
}
sprite?.LayerSetState(0, "pill" + _pillType);
//Try to give them the bottle
if (user.TryGetComponent<HandsComponent>(out var hands) &&
pill.TryGetComponent<ItemComponent>(out var item))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(user.Uid, out var hands) &&
IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(pill.Uid, out var item))
{
if (hands.CanPutInHand(item))
{
@@ -393,12 +393,12 @@ namespace Content.Server.Chemistry.Components
/// <param name="args">Data relevant to the event such as the actor which triggered it.</param>
void IActivate.Activate(ActivateEventArgs args)
{
if (!args.User.TryGetComponent(out ActorComponent? actor))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.User.Uid, out ActorComponent? actor))
{
return;
}
if (!args.User.TryGetComponent(out HandsComponent? hands))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(args.User.Uid, out HandsComponent? hands))
{
Owner.PopupMessage(args.User, Loc.GetString("chem-master-component-activate-no-hands"));
return;