Inline TryGetComponent completely, for real
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@@ -35,7 +35,7 @@ namespace Content.Server.Botany.Components
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if (Seed == null)
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return;
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if (Owner.TryGetComponent(out SpriteComponent? sprite))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out SpriteComponent? sprite))
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{
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sprite.LayerSetRSI(0, Seed.PlantRsi);
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sprite.LayerSetState(0, Seed.PlantIconState);
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