Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -9,6 +9,7 @@ using Content.Shared.Popups;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
@@ -43,11 +44,11 @@ namespace Content.Server.Body.Components
PerformerCache = null;
BodyCache = null;
if (eventArgs.Target.TryGetComponent(out SharedBodyComponent? body))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Target.Uid, out SharedBodyComponent? body))
{
SendBodyPartListToUser(eventArgs, body);
}
else if (eventArgs.Target.TryGetComponent<SharedBodyPartComponent>(out var part))
else if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedBodyPartComponent?>(eventArgs.Target.Uid, out var part))
{
DebugTools.AssertNotNull(part);
@@ -76,7 +77,7 @@ namespace Content.Server.Body.Components
}
if (OptionsCache.Count > 0 &&
eventArgs.User.TryGetComponent(out ActorComponent? actor))
IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User.Uid, out ActorComponent? actor))
{
OpenSurgeryUI(actor.PlayerSession);
UpdateSurgeryUIBodyPartRequest(actor.PlayerSession, toSend);
@@ -96,7 +97,7 @@ namespace Content.Server.Body.Components
private void HandleReceiveBodyPart(int key)
{
if (PerformerCache == null ||
!PerformerCache.TryGetComponent(out ActorComponent? actor))
!IoCManager.Resolve<IEntityManager>().TryGetComponent(PerformerCache.Uid, out ActorComponent? actor))
{
return;
}