Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -49,7 +49,7 @@ namespace Content.Server.Arcade.Components
void IActivate.Activate(ActivateEventArgs eventArgs)
{
if(!Powered || !eventArgs.User.TryGetComponent(out ActorComponent? actor))
if(!Powered || !IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User.Uid, out ActorComponent? actor))
return;
if(!EntitySystem.Get<ActionBlockerSystem>().CanInteract(eventArgs.User.Uid))