Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -5,6 +5,7 @@ using Content.Shared.Administration;
using Content.Shared.Alert;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Alert.Commands
@@ -33,7 +34,7 @@ namespace Content.Server.Alert.Commands
if (!CommandUtils.TryGetAttachedEntityByUsernameOrId(shell, target, player, out attachedEntity)) return;
}
if (!attachedEntity.TryGetComponent(out ServerAlertsComponent? alertsComponent))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(attachedEntity.Uid, out ServerAlertsComponent? alertsComponent))
{
shell.WriteLine("user has no alerts component");
return;