Inline TryGetComponent completely, for real
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@@ -5,6 +5,7 @@ using Content.Shared.Shuttles;
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using Content.Shared.Shuttles.Components;
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Server.Alert.Click
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@@ -18,7 +19,7 @@ namespace Content.Server.Alert.Click
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{
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public void AlertClicked(ClickAlertEventArgs args)
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{
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if (args.Player.TryGetComponent(out PilotComponent? pilotComponent) &&
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(args.Player.Uid, out PilotComponent? pilotComponent) &&
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pilotComponent.Console != null)
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{
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EntitySystem.Get<ShuttleConsoleSystem>().RemovePilot(pilotComponent);
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