Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -114,7 +114,7 @@ namespace Content.Server.Administration.Commands
if (found.GetGridId(entMan) != GridId.Invalid)
{
player.AttachedEntity.Transform.Coordinates = found;
if (player.AttachedEntity.TryGetComponent(out IPhysBody? physics))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(player.AttachedEntity.Uid, out IPhysBody? physics))
{
physics.LinearVelocity = Vector2.Zero;
}