Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -2,6 +2,7 @@
using Content.Shared.AME;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
namespace Content.Server.AME.Components
@@ -21,8 +22,8 @@ namespace Content.Server.AME.Components
protected override void Initialize()
{
base.Initialize();
Owner.TryGetComponent(out _appearance);
Owner.TryGetComponent(out _pointLight);
IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out _appearance);
IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out _pointLight);
}
public void SetCore()