Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -65,7 +65,7 @@ namespace Content.IntegrationTests.Tests.Doors
airlock = entityManager.SpawnEntity("AirlockDummy", MapCoordinates.Nullspace);
Assert.True(airlock.TryGetComponent(out doorComponent));
Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(airlock.Uid, out doorComponent));
Assert.That(doorComponent.State, Is.EqualTo(SharedDoorComponent.DoorState.Closed));
});
@@ -136,9 +136,9 @@ namespace Content.IntegrationTests.Tests.Doors
airlock = entityManager.SpawnEntity("AirlockDummy", new MapCoordinates((0, 0), mapId));
Assert.True(physicsDummy.TryGetComponent(out physBody));
Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(physicsDummy.Uid, out physBody));
Assert.True(airlock.TryGetComponent(out doorComponent));
Assert.True(IoCManager.Resolve<IEntityManager>().TryGetComponent(airlock.Uid, out doorComponent));
Assert.That(doorComponent.State, Is.EqualTo(SharedDoorComponent.DoorState.Closed));
});