Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -2,6 +2,7 @@
using Content.Shared.VendingMachines;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.ViewVariables;
using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
@@ -22,7 +23,7 @@ namespace Content.Client.VendingMachines
{
base.Open();
if (!Owner.Owner.TryGetComponent(out SharedVendingMachineComponent? vendingMachine))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner.Uid, out SharedVendingMachineComponent? vendingMachine))
{
return;
}