Inline TryGetComponent completely, for real
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@@ -37,9 +37,9 @@ namespace Content.Client.Lathe.UI
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{
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base.Open();
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if (!Owner.Owner.TryGetComponent(out MaterialStorageComponent? storage)
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|| !Owner.Owner.TryGetComponent(out SharedLatheComponent? lathe)
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|| !Owner.Owner.TryGetComponent(out SharedLatheDatabaseComponent? database)) return;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner.Uid, out MaterialStorageComponent? storage)
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|| !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner.Uid, out SharedLatheComponent? lathe)
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|| !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Owner.Uid, out SharedLatheDatabaseComponent? database)) return;
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Storage = storage;
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Lathe = lathe;
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