Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -183,7 +183,7 @@ namespace Content.Client.DragDrop
return false;
}
if (_dragDropHelper.Dragged.TryGetComponent<SpriteComponent>(out var draggedSprite))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(_dragDropHelper.Dragged.Uid, out var draggedSprite))
{
// pop up drag shadow under mouse
var mousePos = _eyeManager.ScreenToMap(_dragDropHelper.MouseScreenPosition);
@@ -374,7 +374,7 @@ namespace Content.Client.DragDrop
var pvsEntities = IoCManager.Resolve<IEntityLookup>().GetEntitiesIntersecting(_eyeManager.CurrentMap, bounds, LookupFlags.Approximate | LookupFlags.IncludeAnchored);
foreach (var pvsEntity in pvsEntities)
{
if (!pvsEntity.TryGetComponent(out ISpriteComponent? inRangeSprite) ||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(pvsEntity.Uid, out ISpriteComponent? inRangeSprite) ||
!inRangeSprite.Visible ||
pvsEntity == _dragDropHelper.Dragged) continue;