Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -291,8 +291,8 @@ namespace Content.Client.Damage
private void InitializeVisualizer(IEntity entity, DamageVisualizerDataComponent damageData)
{
if (!entity.TryGetComponent<SpriteComponent>(out SpriteComponent? spriteComponent)
|| !entity.TryGetComponent<DamageableComponent>(out var damageComponent)
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out SpriteComponent? spriteComponent)
|| !IoCManager.Resolve<IEntityManager>().TryGetComponent<DamageableComponent?>(entity.Uid, out var damageComponent)
|| !IoCManager.Resolve<IEntityManager>().HasComponent<AppearanceComponent>(entity.Uid))
return;