lathe recipes no longer specify textures (#12944)
Co-authored-by: Moony <moony@hellomouse.net>
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@@ -140,7 +140,9 @@ public sealed partial class LatheMenu : DefaultWindow
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sb.Append(Loc.GetString(proto.Name));
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}
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var icon = _spriteSystem.Frame0(prototype.Icon);
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var icon = prototype.Icon == null
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? _spriteSystem.GetPrototypeIcon(prototype.Result).Default
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: _spriteSystem.Frame0(prototype.Icon);
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var canProduce = _lathe.CanProduce(lathe, prototype, quantity);
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var control = new RecipeControl(prototype, sb.ToString(), canProduce, icon);
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