Remove IBody, IBodyPart, IMechanism and IMechanismBehavior (#4187)
* Remove IBody, IBodyPart, IMechanism and IMechanismBehavior interfaces * Summary cleanup
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@@ -69,7 +69,7 @@ namespace Content.IntegrationTests.Tests.GameObjects.Components.ActionBlocking
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// Test for components existing
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Assert.True(human.TryGetComponent(out cuffed!), $"Human has no {nameof(CuffableComponent)}");
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Assert.True(human.TryGetComponent(out hands!), $"Human has no {nameof(HandsComponent)}");
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Assert.True(human.TryGetComponent(out IBody _), $"Human has no {nameof(IBody)}");
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Assert.True(human.TryGetComponent(out SharedBodyComponent _), $"Human has no {nameof(SharedBodyComponent)}");
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Assert.True(cuffs.TryGetComponent(out HandcuffComponent _), $"Handcuff has no {nameof(HandcuffComponent)}");
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Assert.True(secondCuffs.TryGetComponent(out HandcuffComponent _), $"Second handcuffs has no {nameof(HandcuffComponent)}");
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