Migrate random shuttle events to load dynamically (#40326)
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@@ -34,7 +34,11 @@ public sealed partial class LoadMapRuleComponent : Component
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/// <summary>
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/// A <see cref="PreloadedGridPrototype"/> to move to a new map.
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/// If there are no instances left nothing is done.
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/// <para>
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/// This is deprecated. Do not create new content that uses this field,
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/// and migrate existing content to be loaded dynamically during the round.
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/// </para>
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/// </summary>
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[DataField]
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[DataField, Obsolete("Do not pre-load grids. This causes the server to have to keep that grid loaded in memory during the entire round, even if that grid is never summoned to the playspace.")]
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public ProtoId<PreloadedGridPrototype>? PreloadedGrid;
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}
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