Cleanup SpriteComponent warnings in map renderer (#37609)
* 3 warnings in EntityPainter * 1 warning in MapPainter
This commit is contained in:
@@ -22,12 +22,14 @@ public sealed class EntityPainter
|
|||||||
private readonly Image _errorImage;
|
private readonly Image _errorImage;
|
||||||
|
|
||||||
private readonly IEntityManager _sEntityManager;
|
private readonly IEntityManager _sEntityManager;
|
||||||
|
private readonly SpriteSystem _sprite;
|
||||||
|
|
||||||
public EntityPainter(ClientIntegrationInstance client, ServerIntegrationInstance server)
|
public EntityPainter(ClientIntegrationInstance client, ServerIntegrationInstance server)
|
||||||
{
|
{
|
||||||
_resManager = client.ResolveDependency<IResourceManager>();
|
_resManager = client.ResolveDependency<IResourceManager>();
|
||||||
|
|
||||||
_sEntityManager = server.ResolveDependency<IEntityManager>();
|
_sEntityManager = server.ResolveDependency<IEntityManager>();
|
||||||
|
_sprite = client.ResolveDependency<IEntityManager>().System<SpriteSystem>();
|
||||||
|
|
||||||
_images = new Dictionary<(string path, string state), Image>();
|
_images = new Dictionary<(string path, string state), Image>();
|
||||||
_errorImage = Image.Load<Rgba32>(_resManager.ContentFileRead("/Textures/error.rsi/error.png"));
|
_errorImage = Image.Load<Rgba32>(_resManager.ContentFileRead("/Textures/error.rsi/error.png"));
|
||||||
@@ -44,10 +46,10 @@ public sealed class EntityPainter
|
|||||||
|
|
||||||
foreach (var entity in entities)
|
foreach (var entity in entities)
|
||||||
{
|
{
|
||||||
Run(canvas, entity, xformSystem, customOffset);;
|
Run(canvas, entity, xformSystem, customOffset);
|
||||||
}
|
}
|
||||||
|
|
||||||
Console.WriteLine($"{nameof(EntityPainter)} painted {entities.Count} entities in {(int) stopwatch.Elapsed.TotalMilliseconds} ms");
|
Console.WriteLine($"{nameof(EntityPainter)} painted {entities.Count} entities in {(int)stopwatch.Elapsed.TotalMilliseconds} ms");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Run(Image canvas, EntityData entity, SharedTransformSystem xformSystem, Vector2 customOffset = default)
|
public void Run(Image canvas, EntityData entity, SharedTransformSystem xformSystem, Vector2 customOffset = default)
|
||||||
@@ -92,7 +94,7 @@ public sealed class EntityPainter
|
|||||||
|
|
||||||
image = image.CloneAs<Rgba32>();
|
image = image.CloneAs<Rgba32>();
|
||||||
|
|
||||||
static (int, int, int, int) GetRsiFrame(RSI? rsi, Image image, EntityData entity, ISpriteLayer layer, int direction)
|
(int, int, int, int) GetRsiFrame(RSI? rsi, Image image, EntityData entity, ISpriteLayer layer, int direction)
|
||||||
{
|
{
|
||||||
if (rsi is null)
|
if (rsi is null)
|
||||||
return (0, 0, EyeManager.PixelsPerMeter, EyeManager.PixelsPerMeter);
|
return (0, 0, EyeManager.PixelsPerMeter, EyeManager.PixelsPerMeter);
|
||||||
@@ -100,17 +102,17 @@ public sealed class EntityPainter
|
|||||||
var statesX = image.Width / rsi.Size.X;
|
var statesX = image.Width / rsi.Size.X;
|
||||||
var statesY = image.Height / rsi.Size.Y;
|
var statesY = image.Height / rsi.Size.Y;
|
||||||
var stateCount = statesX * statesY;
|
var stateCount = statesX * statesY;
|
||||||
var frames = stateCount / entity.Sprite.GetLayerDirectionCount(layer);
|
var frames = stateCount / _sprite.LayerGetDirectionCount((SpriteComponent.Layer)layer);
|
||||||
var target = direction * frames;
|
var target = direction * frames;
|
||||||
var targetY = target / statesX;
|
var targetY = target / statesX;
|
||||||
var targetX = target % statesX;
|
var targetX = target % statesX;
|
||||||
return (targetX * rsi.Size.X, targetY * rsi.Size.Y, rsi.Size.X, rsi.Size.Y);
|
return (targetX * rsi.Size.X, targetY * rsi.Size.Y, rsi.Size.X, rsi.Size.Y);
|
||||||
}
|
}
|
||||||
|
|
||||||
var dir = entity.Sprite.GetLayerDirectionCount(layer) switch
|
var dir = _sprite.LayerGetDirectionCount((SpriteComponent.Layer)layer) switch
|
||||||
{
|
{
|
||||||
0 => 0,
|
0 => 0,
|
||||||
_ => (int) layer.EffectiveDirection(worldRotation)
|
_ => (int)layer.EffectiveDirection(worldRotation)
|
||||||
};
|
};
|
||||||
|
|
||||||
var (x, y, width, height) = GetRsiFrame(rsi, image, entity, layer, dir);
|
var (x, y, width, height) = GetRsiFrame(rsi, image, entity, layer, dir);
|
||||||
@@ -125,9 +127,9 @@ public sealed class EntityPainter
|
|||||||
image.Mutate(o => o.Crop(rect));
|
image.Mutate(o => o.Crop(rect));
|
||||||
|
|
||||||
var spriteRotation = 0f;
|
var spriteRotation = 0f;
|
||||||
if (!entity.Sprite.NoRotation && !entity.Sprite.SnapCardinals && entity.Sprite.GetLayerDirectionCount(layer) == 1)
|
if (!entity.Sprite.NoRotation && !entity.Sprite.SnapCardinals && _sprite.LayerGetDirectionCount((SpriteComponent.Layer)layer) == 1)
|
||||||
{
|
{
|
||||||
spriteRotation = (float) worldRotation.Degrees;
|
spriteRotation = (float)worldRotation.Degrees;
|
||||||
}
|
}
|
||||||
|
|
||||||
var colorMix = entity.Sprite.Color * layer.Color;
|
var colorMix = entity.Sprite.Color * layer.Color;
|
||||||
@@ -136,16 +138,16 @@ public sealed class EntityPainter
|
|||||||
coloredImage.Mutate(o => o.BackgroundColor(imageColor));
|
coloredImage.Mutate(o => o.BackgroundColor(imageColor));
|
||||||
|
|
||||||
var (imgX, imgY) = rsi?.Size ?? (EyeManager.PixelsPerMeter, EyeManager.PixelsPerMeter);
|
var (imgX, imgY) = rsi?.Size ?? (EyeManager.PixelsPerMeter, EyeManager.PixelsPerMeter);
|
||||||
var offsetX = (int) (entity.Sprite.Offset.X + customOffset.X) * EyeManager.PixelsPerMeter;
|
var offsetX = (int)(entity.Sprite.Offset.X + customOffset.X) * EyeManager.PixelsPerMeter;
|
||||||
var offsetY = (int) (entity.Sprite.Offset.Y + customOffset.X) * EyeManager.PixelsPerMeter;
|
var offsetY = (int)(entity.Sprite.Offset.Y + customOffset.X) * EyeManager.PixelsPerMeter;
|
||||||
image.Mutate(o => o
|
image.Mutate(o => o
|
||||||
.DrawImage(coloredImage, PixelColorBlendingMode.Multiply, PixelAlphaCompositionMode.SrcAtop, 1)
|
.DrawImage(coloredImage, PixelColorBlendingMode.Multiply, PixelAlphaCompositionMode.SrcAtop, 1)
|
||||||
.Resize(imgX, imgY)
|
.Resize(imgX, imgY)
|
||||||
.Flip(FlipMode.Vertical)
|
.Flip(FlipMode.Vertical)
|
||||||
.Rotate(spriteRotation));
|
.Rotate(spriteRotation));
|
||||||
|
|
||||||
var pointX = (int) entity.X + offsetX - imgX / 2;
|
var pointX = (int)entity.X + offsetX - imgX / 2;
|
||||||
var pointY = (int) entity.Y + offsetY - imgY / 2;
|
var pointY = (int)entity.Y + offsetY - imgY / 2;
|
||||||
canvas.Mutate(o => o.DrawImage(image, new Point(pointX, pointY), 1));
|
canvas.Mutate(o => o.DrawImage(image, new Point(pointX, pointY), 1));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -45,7 +45,7 @@ namespace Content.MapRenderer.Painters
|
|||||||
var server = pair.Server;
|
var server = pair.Server;
|
||||||
var client = pair.Client;
|
var client = pair.Client;
|
||||||
|
|
||||||
Console.WriteLine($"Loaded client and server in {(int) stopwatch.Elapsed.TotalMilliseconds} ms");
|
Console.WriteLine($"Loaded client and server in {(int)stopwatch.Elapsed.TotalMilliseconds} ms");
|
||||||
|
|
||||||
stopwatch.Restart();
|
stopwatch.Restart();
|
||||||
|
|
||||||
@@ -56,7 +56,7 @@ namespace Content.MapRenderer.Painters
|
|||||||
{
|
{
|
||||||
if (cEntityManager.TryGetComponent(cPlayerManager.LocalEntity, out SpriteComponent? sprite))
|
if (cEntityManager.TryGetComponent(cPlayerManager.LocalEntity, out SpriteComponent? sprite))
|
||||||
{
|
{
|
||||||
sprite.Visible = false;
|
cEntityManager.System<SpriteSystem>().SetVisible((cPlayerManager.LocalEntity.Value, sprite), false);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user