Cleanup SpriteComponent warnings in map renderer (#37609)

* 3 warnings in EntityPainter

* 1 warning in MapPainter
This commit is contained in:
Tayrtahn
2025-05-19 12:52:04 -04:00
committed by GitHub
parent 9ed6ce581e
commit 69354f59c8
2 changed files with 16 additions and 14 deletions

View File

@@ -45,7 +45,7 @@ namespace Content.MapRenderer.Painters
var server = pair.Server;
var client = pair.Client;
Console.WriteLine($"Loaded client and server in {(int) stopwatch.Elapsed.TotalMilliseconds} ms");
Console.WriteLine($"Loaded client and server in {(int)stopwatch.Elapsed.TotalMilliseconds} ms");
stopwatch.Restart();
@@ -56,7 +56,7 @@ namespace Content.MapRenderer.Painters
{
if (cEntityManager.TryGetComponent(cPlayerManager.LocalEntity, out SpriteComponent? sprite))
{
sprite.Visible = false;
cEntityManager.System<SpriteSystem>().SetVisible((cPlayerManager.LocalEntity.Value, sprite), false);
}
});