Cleanup SpriteComponent warnings in map renderer (#37609)

* 3 warnings in EntityPainter

* 1 warning in MapPainter
This commit is contained in:
Tayrtahn
2025-05-19 12:52:04 -04:00
committed by GitHub
parent 9ed6ce581e
commit 69354f59c8
2 changed files with 16 additions and 14 deletions

View File

@@ -22,12 +22,14 @@ public sealed class EntityPainter
private readonly Image _errorImage;
private readonly IEntityManager _sEntityManager;
private readonly SpriteSystem _sprite;
public EntityPainter(ClientIntegrationInstance client, ServerIntegrationInstance server)
{
_resManager = client.ResolveDependency<IResourceManager>();
_sEntityManager = server.ResolveDependency<IEntityManager>();
_sprite = client.ResolveDependency<IEntityManager>().System<SpriteSystem>();
_images = new Dictionary<(string path, string state), Image>();
_errorImage = Image.Load<Rgba32>(_resManager.ContentFileRead("/Textures/error.rsi/error.png"));
@@ -44,10 +46,10 @@ public sealed class EntityPainter
foreach (var entity in entities)
{
Run(canvas, entity, xformSystem, customOffset);;
Run(canvas, entity, xformSystem, customOffset);
}
Console.WriteLine($"{nameof(EntityPainter)} painted {entities.Count} entities in {(int) stopwatch.Elapsed.TotalMilliseconds} ms");
Console.WriteLine($"{nameof(EntityPainter)} painted {entities.Count} entities in {(int)stopwatch.Elapsed.TotalMilliseconds} ms");
}
public void Run(Image canvas, EntityData entity, SharedTransformSystem xformSystem, Vector2 customOffset = default)
@@ -92,7 +94,7 @@ public sealed class EntityPainter
image = image.CloneAs<Rgba32>();
static (int, int, int, int) GetRsiFrame(RSI? rsi, Image image, EntityData entity, ISpriteLayer layer, int direction)
(int, int, int, int) GetRsiFrame(RSI? rsi, Image image, EntityData entity, ISpriteLayer layer, int direction)
{
if (rsi is null)
return (0, 0, EyeManager.PixelsPerMeter, EyeManager.PixelsPerMeter);
@@ -100,17 +102,17 @@ public sealed class EntityPainter
var statesX = image.Width / rsi.Size.X;
var statesY = image.Height / rsi.Size.Y;
var stateCount = statesX * statesY;
var frames = stateCount / entity.Sprite.GetLayerDirectionCount(layer);
var frames = stateCount / _sprite.LayerGetDirectionCount((SpriteComponent.Layer)layer);
var target = direction * frames;
var targetY = target / statesX;
var targetX = target % statesX;
return (targetX * rsi.Size.X, targetY * rsi.Size.Y, rsi.Size.X, rsi.Size.Y);
}
var dir = entity.Sprite.GetLayerDirectionCount(layer) switch
var dir = _sprite.LayerGetDirectionCount((SpriteComponent.Layer)layer) switch
{
0 => 0,
_ => (int) layer.EffectiveDirection(worldRotation)
_ => (int)layer.EffectiveDirection(worldRotation)
};
var (x, y, width, height) = GetRsiFrame(rsi, image, entity, layer, dir);
@@ -125,9 +127,9 @@ public sealed class EntityPainter
image.Mutate(o => o.Crop(rect));
var spriteRotation = 0f;
if (!entity.Sprite.NoRotation && !entity.Sprite.SnapCardinals && entity.Sprite.GetLayerDirectionCount(layer) == 1)
if (!entity.Sprite.NoRotation && !entity.Sprite.SnapCardinals && _sprite.LayerGetDirectionCount((SpriteComponent.Layer)layer) == 1)
{
spriteRotation = (float) worldRotation.Degrees;
spriteRotation = (float)worldRotation.Degrees;
}
var colorMix = entity.Sprite.Color * layer.Color;
@@ -136,16 +138,16 @@ public sealed class EntityPainter
coloredImage.Mutate(o => o.BackgroundColor(imageColor));
var (imgX, imgY) = rsi?.Size ?? (EyeManager.PixelsPerMeter, EyeManager.PixelsPerMeter);
var offsetX = (int) (entity.Sprite.Offset.X + customOffset.X) * EyeManager.PixelsPerMeter;
var offsetY = (int) (entity.Sprite.Offset.Y + customOffset.X) * EyeManager.PixelsPerMeter;
var offsetX = (int)(entity.Sprite.Offset.X + customOffset.X) * EyeManager.PixelsPerMeter;
var offsetY = (int)(entity.Sprite.Offset.Y + customOffset.X) * EyeManager.PixelsPerMeter;
image.Mutate(o => o
.DrawImage(coloredImage, PixelColorBlendingMode.Multiply, PixelAlphaCompositionMode.SrcAtop, 1)
.Resize(imgX, imgY)
.Flip(FlipMode.Vertical)
.Rotate(spriteRotation));
var pointX = (int) entity.X + offsetX - imgX / 2;
var pointY = (int) entity.Y + offsetY - imgY / 2;
var pointX = (int)entity.X + offsetX - imgX / 2;
var pointY = (int)entity.Y + offsetY - imgY / 2;
canvas.Mutate(o => o.DrawImage(image, new Point(pointX, pointY), 1));
}
}

View File

@@ -45,7 +45,7 @@ namespace Content.MapRenderer.Painters
var server = pair.Server;
var client = pair.Client;
Console.WriteLine($"Loaded client and server in {(int) stopwatch.Elapsed.TotalMilliseconds} ms");
Console.WriteLine($"Loaded client and server in {(int)stopwatch.Elapsed.TotalMilliseconds} ms");
stopwatch.Restart();
@@ -56,7 +56,7 @@ namespace Content.MapRenderer.Painters
{
if (cEntityManager.TryGetComponent(cPlayerManager.LocalEntity, out SpriteComponent? sprite))
{
sprite.Visible = false;
cEntityManager.System<SpriteSystem>().SetVisible((cPlayerManager.LocalEntity.Value, sprite), false);
}
});