Misc audio and related changes for replays (#12578)
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@@ -326,7 +326,7 @@ public abstract class SharedActionsSystem : EntitySystem
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var filter = Filter.Pvs(performer).RemoveWhereAttachedEntity(e => e == performer);
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_audio.Play(action.Sound, filter, performer, action.AudioParams);
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_audio.Play(action.Sound, filter, performer, true, action.AudioParams);
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if (string.IsNullOrWhiteSpace(action.Popup))
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return true;
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