Random spontaneous cleanup PR (#25131)
* Use new Subs.CVar helper Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe. This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown. * Fix a bunch of warnings * More warning fixes * Use new DateTime serializer to get rid of ISerializationHooks in changelog code. * Get rid of some more ISerializationHooks for enums * And a little more * Apply suggestions from code review Co-authored-by: 0x6273 <0x40@keemail.me> --------- Co-authored-by: 0x6273 <0x40@keemail.me>
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@@ -44,13 +44,15 @@ namespace Content.Server.Administration
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Task<LocatedPlayerData?> LookupIdAsync(NetUserId userId, CancellationToken cancel = default);
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}
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internal sealed class PlayerLocator : IPlayerLocator, IDisposable
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internal sealed class PlayerLocator : IPlayerLocator, IDisposable, IPostInjectInit
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{
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[Dependency] private readonly IPlayerManager _playerManager = default!;
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[Dependency] private readonly IConfigurationManager _configurationManager = default!;
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[Dependency] private readonly IServerDbManager _db = default!;
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[Dependency] private readonly ILogManager _logManager = default!;
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private readonly HttpClient _httpClient = new();
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private ISawmill _sawmill = default!;
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public PlayerLocator()
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{
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@@ -87,7 +89,7 @@ namespace Content.Server.Administration
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if (!resp.IsSuccessStatusCode)
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{
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Logger.ErrorS("PlayerLocate", "Auth server returned bad response {StatusCode}!", resp.StatusCode);
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_sawmill.Error("Auth server returned bad response {StatusCode}!", resp.StatusCode);
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return null;
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}
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@@ -95,7 +97,7 @@ namespace Content.Server.Administration
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if (responseData == null)
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{
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Logger.ErrorS("PlayerLocate", "Auth server returned null response!");
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_sawmill.Error("Auth server returned null response!");
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return null;
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}
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@@ -127,7 +129,7 @@ namespace Content.Server.Administration
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if (!resp.IsSuccessStatusCode)
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{
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Logger.ErrorS("PlayerLocate", "Auth server returned bad response {StatusCode}!", resp.StatusCode);
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_sawmill.Error("Auth server returned bad response {StatusCode}!", resp.StatusCode);
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return null;
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}
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@@ -135,7 +137,7 @@ namespace Content.Server.Administration
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if (responseData == null)
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{
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Logger.ErrorS("PlayerLocate", "Auth server returned null response!");
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_sawmill.Error("Auth server returned null response!");
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return null;
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}
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@@ -163,5 +165,10 @@ namespace Content.Server.Administration
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{
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_httpClient.Dispose();
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}
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void IPostInjectInit.PostInject()
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{
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_sawmill = _logManager.GetSawmill("PlayerLocate");
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}
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}
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}
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