Random spontaneous cleanup PR (#25131)

* Use new Subs.CVar helper

Removes manual config OnValueChanged calls, removes need to remember to manually unsubscribe.

This both reduces boilerplate and fixes many issues where subscriptions weren't removed on entity system shutdown.

* Fix a bunch of warnings

* More warning fixes

* Use new DateTime serializer to get rid of ISerializationHooks in changelog code.

* Get rid of some more ISerializationHooks for enums

* And a little more

* Apply suggestions from code review

Co-authored-by: 0x6273 <0x40@keemail.me>

---------

Co-authored-by: 0x6273 <0x40@keemail.me>
This commit is contained in:
Pieter-Jan Briers
2024-02-13 22:48:39 +01:00
committed by GitHub
parent d0c174388c
commit 68ce53ae17
210 changed files with 481 additions and 930 deletions

View File

@@ -44,13 +44,15 @@ namespace Content.Server.Administration
Task<LocatedPlayerData?> LookupIdAsync(NetUserId userId, CancellationToken cancel = default);
}
internal sealed class PlayerLocator : IPlayerLocator, IDisposable
internal sealed class PlayerLocator : IPlayerLocator, IDisposable, IPostInjectInit
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IConfigurationManager _configurationManager = default!;
[Dependency] private readonly IServerDbManager _db = default!;
[Dependency] private readonly ILogManager _logManager = default!;
private readonly HttpClient _httpClient = new();
private ISawmill _sawmill = default!;
public PlayerLocator()
{
@@ -87,7 +89,7 @@ namespace Content.Server.Administration
if (!resp.IsSuccessStatusCode)
{
Logger.ErrorS("PlayerLocate", "Auth server returned bad response {StatusCode}!", resp.StatusCode);
_sawmill.Error("Auth server returned bad response {StatusCode}!", resp.StatusCode);
return null;
}
@@ -95,7 +97,7 @@ namespace Content.Server.Administration
if (responseData == null)
{
Logger.ErrorS("PlayerLocate", "Auth server returned null response!");
_sawmill.Error("Auth server returned null response!");
return null;
}
@@ -127,7 +129,7 @@ namespace Content.Server.Administration
if (!resp.IsSuccessStatusCode)
{
Logger.ErrorS("PlayerLocate", "Auth server returned bad response {StatusCode}!", resp.StatusCode);
_sawmill.Error("Auth server returned bad response {StatusCode}!", resp.StatusCode);
return null;
}
@@ -135,7 +137,7 @@ namespace Content.Server.Administration
if (responseData == null)
{
Logger.ErrorS("PlayerLocate", "Auth server returned null response!");
_sawmill.Error("Auth server returned null response!");
return null;
}
@@ -163,5 +165,10 @@ namespace Content.Server.Administration
{
_httpClient.Dispose();
}
void IPostInjectInit.PostInject()
{
_sawmill = _logManager.GetSawmill("PlayerLocate");
}
}
}