Add internal temperatures for cooking meats (#20659)
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@@ -380,16 +380,28 @@ namespace Content.Server.Construction
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if (ev is not OnTemperatureChangeEvent)
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break;
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if (TryComp<TemperatureComponent>(uid, out var tempComp))
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// prefer using InternalTemperature since that's more accurate for cooking.
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float temp;
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if (TryComp<InternalTemperatureComponent>(uid, out var internalTemp))
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{
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if ((!temperatureChangeStep.MinTemperature.HasValue || tempComp.CurrentTemperature >= temperatureChangeStep.MinTemperature.Value) &&
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(!temperatureChangeStep.MaxTemperature.HasValue || tempComp.CurrentTemperature <= temperatureChangeStep.MaxTemperature.Value))
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{
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return HandleResult.True;
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}
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temp = internalTemp.Temperature;
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}
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else if (TryComp<TemperatureComponent>(uid, out var tempComp))
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{
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temp = tempComp.CurrentTemperature;
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}
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else
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{
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return HandleResult.False;
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}
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return HandleResult.False;
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if ((!temperatureChangeStep.MinTemperature.HasValue || temp >= temperatureChangeStep.MinTemperature.Value) &&
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(!temperatureChangeStep.MaxTemperature.HasValue || temp <= temperatureChangeStep.MaxTemperature.Value))
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{
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return HandleResult.True;
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}
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return HandleResult.False;
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}
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case PartAssemblyConstructionGraphStep partAssemblyStep:
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