Pausing content (#3061)
* Change EntityQuery to not retrieve paused by default * GetAllComponents Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -25,7 +25,7 @@ namespace Content.Server.GameObjects.EntitySystems
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_messages.Add(message);
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foreach (var radio in ComponentManager.EntityQuery<IRadio>())
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foreach (var radio in ComponentManager.EntityQuery<IRadio>(true))
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{
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if (radio.Channels.Contains(channel))
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{
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