Pausing content (#3061)

* Change EntityQuery to not retrieve paused by default

* GetAllComponents

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2021-02-04 00:20:48 +11:00
committed by GitHub
parent c40ac26ced
commit 684ec60be6
65 changed files with 69 additions and 71 deletions

View File

@@ -87,7 +87,7 @@ namespace Content.Server.GameObjects.EntitySystems
TotalPanelPower = 0;
foreach (var panel in ComponentManager.EntityQuery<SolarPanelComponent>())
foreach (var panel in ComponentManager.EntityQuery<SolarPanelComponent>(true))
{
// There's supposed to be rotational logic here, but that implies putting it somewhere.
panel.Owner.Transform.WorldRotation = TargetPanelRotation;