Pausing content (#3061)
* Change EntityQuery to not retrieve paused by default * GetAllComponents Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -23,7 +23,7 @@ namespace Content.Server.GameObjects.EntitySystems
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if (_timer < Interval) return;
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_timer = 0f;
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foreach (var gasTank in EntityManager.ComponentManager.EntityQuery<GasTankComponent>())
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foreach (var gasTank in EntityManager.ComponentManager.EntityQuery<GasTankComponent>(true))
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{
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gasTank.Update();
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}
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