Pausing content (#3061)

* Change EntityQuery to not retrieve paused by default

* GetAllComponents

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2021-02-04 00:20:48 +11:00
committed by GitHub
parent c40ac26ced
commit 684ec60be6
65 changed files with 69 additions and 71 deletions

View File

@@ -43,7 +43,7 @@ namespace Content.Server.Administration.Commands
if (location == "?")
{
var locations = string.Join(", ",
comp.EntityQuery<WarpPointComponent>()
comp.EntityQuery<WarpPointComponent>(true)
.Select(p => p.Location)
.Where(p => p != null)
.OrderBy(p => p)
@@ -64,7 +64,7 @@ namespace Content.Server.Administration.Commands
var currentGrid = player.AttachedEntity.Transform.GridID;
var entityManager = IoCManager.Resolve<IEntityManager>();
var found = comp.EntityQuery<WarpPointComponent>()
var found = comp.EntityQuery<WarpPointComponent>(true)
.Where(p => p.Location == location)
.Select(p => p.Owner.Transform.Coordinates)
.OrderBy(p => p, Comparer<EntityCoordinates>.Create((a, b) =>