Bunch more resolves removed.

This commit is contained in:
Vera Aguilera Puerto
2021-12-08 17:17:12 +01:00
parent ba736f70df
commit 684cb76173
38 changed files with 267 additions and 208 deletions

View File

@@ -25,6 +25,8 @@ namespace Content.Server.Cuffs.Components
[ComponentReference(typeof(SharedCuffableComponent))]
public class CuffableComponent : SharedCuffableComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
/// <summary>
/// How many of this entity's hands are currently cuffed.
/// </summary>
@@ -64,7 +66,7 @@ namespace Content.Server.Cuffs.Components
if (CuffedHandCount > 0)
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandcuffComponent?>(LastAddedCuffs, out var cuffs))
if (_entMan.TryGetComponent<HandcuffComponent?>(LastAddedCuffs, out var cuffs))
{
return new CuffableComponentState(CuffedHandCount,
CanStillInteract,
@@ -89,7 +91,7 @@ namespace Content.Server.Cuffs.Components
/// <param name="prototype"></param>
public bool TryAddNewCuffs(EntityUid user, EntityUid handcuff)
{
if (!IoCManager.Resolve<IEntityManager>().HasComponent<HandcuffComponent>(handcuff))
if (!_entMan.HasComponent<HandcuffComponent>(handcuff))
{
Logger.Warning($"Handcuffs being applied to player are missing a {nameof(HandcuffComponent)}!");
return false;
@@ -102,14 +104,14 @@ namespace Content.Server.Cuffs.Components
}
// Success!
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(user, out HandsComponent? handsComponent) && handsComponent.IsHolding(handcuff))
if (_entMan.TryGetComponent(user, out HandsComponent? handsComponent) && handsComponent.IsHolding(handcuff))
{
// Good lord handscomponent is scuffed, I hope some smug person will fix it someday
handsComponent.Drop(handcuff);
}
Container.Insert(handcuff);
CanStillInteract = IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out HandsComponent? ownerHands) && ownerHands.HandNames.Count() > CuffedHandCount;
CanStillInteract = _entMan.TryGetComponent(Owner, out HandsComponent? ownerHands) && ownerHands.HandNames.Count() > CuffedHandCount;
OnCuffedStateChanged?.Invoke();
UpdateAlert();
@@ -129,7 +131,7 @@ namespace Content.Server.Cuffs.Components
/// </summary>
public void UpdateHeldItems()
{
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out HandsComponent? handsComponent)) return;
if (!_entMan.TryGetComponent(Owner, out HandsComponent? handsComponent)) return;
var itemCount = handsComponent.GetAllHeldItems().Count();
var freeHandCount = handsComponent.HandNames.Count() - CuffedHandCount;
@@ -156,7 +158,7 @@ namespace Content.Server.Cuffs.Components
/// </summary>
private void UpdateAlert()
{
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out ServerAlertsComponent? status))
if (_entMan.TryGetComponent(Owner, out ServerAlertsComponent? status))
{
if (CanStillInteract)
{
@@ -198,14 +200,14 @@ namespace Content.Server.Cuffs.Components
}
}
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<HandcuffComponent?>(cuffsToRemove, out var cuff))
if (!_entMan.TryGetComponent<HandcuffComponent?>(cuffsToRemove, out var cuff))
{
Logger.Warning($"A user is trying to remove handcuffs without a {nameof(HandcuffComponent)}. This should never happen!");
return;
}
var attempt = new UncuffAttemptEvent(user, Owner);
IoCManager.Resolve<IEntityManager>().EventBus.RaiseLocalEvent(user, attempt);
_entMan.EventBus.RaiseLocalEvent(user, attempt);
if (attempt.Cancelled)
{
@@ -257,23 +259,23 @@ namespace Content.Server.Cuffs.Components
SoundSystem.Play(Filter.Pvs(Owner), cuff.EndUncuffSound.GetSound(), Owner);
Container.ForceRemove(cuffsToRemove);
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(cuffsToRemove).AttachToGridOrMap();
IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(cuffsToRemove).WorldPosition = IoCManager.Resolve<IEntityManager>().GetComponent<TransformComponent>(Owner).WorldPosition;
_entMan.GetComponent<TransformComponent>(cuffsToRemove).AttachToGridOrMap();
_entMan.GetComponent<TransformComponent>(cuffsToRemove).WorldPosition = _entMan.GetComponent<TransformComponent>(Owner).WorldPosition;
if (cuff.BreakOnRemove)
{
cuff.Broken = true;
IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(cuffsToRemove).EntityName = cuff.BrokenName;
IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(cuffsToRemove).EntityDescription = cuff.BrokenDesc;
_entMan.GetComponent<MetaDataComponent>(cuffsToRemove).EntityName = cuff.BrokenName;
_entMan.GetComponent<MetaDataComponent>(cuffsToRemove).EntityDescription = cuff.BrokenDesc;
if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SpriteComponent?>(cuffsToRemove, out var sprite) && cuff.BrokenState != null)
if (_entMan.TryGetComponent<SpriteComponent?>(cuffsToRemove, out var sprite) && cuff.BrokenState != null)
{
sprite.LayerSetState(0, cuff.BrokenState); // TODO: safety check to see if RSI contains the state?
}
}
CanStillInteract = IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out HandsComponent? handsComponent) && handsComponent.HandNames.Count() > CuffedHandCount;
CanStillInteract = _entMan.TryGetComponent(Owner, out HandsComponent? handsComponent) && handsComponent.HandNames.Count() > CuffedHandCount;
OnCuffedStateChanged?.Invoke();
UpdateAlert();
Dirty();