Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,4 +1,5 @@
using System.Linq;
using System.Numerics;
using Content.Shared.Body.Components;
using Content.Shared.Destructible;
using Content.Shared.Hands.Components;
@@ -331,7 +332,7 @@ public abstract class SharedEntityStorageSystem : EntitySystem
}
//Checks to see if the opening position, if offset, is inside of a wall.
if (component.EnteringOffset != (0, 0) && !HasComp<WallMountComponent>(target)) //if the entering position is offset
if (component.EnteringOffset != new Vector2(0, 0) && !HasComp<WallMountComponent>(target)) //if the entering position is offset
{
var newCoords = new EntityCoordinates(target, component.EnteringOffset);
if (!_interaction.InRangeUnobstructed(target, newCoords, 0, collisionMask: component.EnteringOffsetCollisionFlags))