Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

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@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Server.NPC.Components;
using Content.Shared.CombatMode;
using Content.Shared.Interaction;
@@ -90,7 +91,7 @@ public sealed partial class NPCCombatSystem
var (targetPos, targetRot) = _transform.GetWorldPositionRotation(targetXform, xformQuery);
// We'll work out the projected spot of the target and shoot there instead of where they are.
var distance = (targetPos - worldPos).Length;
var distance = (targetPos - worldPos).Length();
var oldInLos = comp.TargetInLOS;
// TODO: Should be doing these raycasts in parallel