Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Client.Cooldown;
using Content.Client.UserInterface.Systems.Inventory.Controls;
using Robust.Client.ResourceManagement;
@@ -107,16 +108,16 @@ namespace Content.Client.UserInterface.Controls
{
IoCManager.InjectDependencies(this);
Name = "SlotButton_null";
MinSize = (DefaultButtonSize, DefaultButtonSize);
MinSize = new Vector2(DefaultButtonSize, DefaultButtonSize);
AddChild(ButtonRect = new TextureRect
{
TextureScale = (2, 2),
TextureScale = new Vector2(2, 2),
MouseFilter = MouseFilterMode.Stop
});
AddChild(HighlightRect = new TextureRect
{
Visible = false,
TextureScale = (2, 2),
TextureScale = new Vector2(2, 2),
MouseFilter = MouseFilterMode.Ignore
});
@@ -125,21 +126,21 @@ namespace Content.Client.UserInterface.Controls
AddChild(SpriteView = new SpriteView
{
Scale = (2, 2),
SetSize = (DefaultButtonSize, DefaultButtonSize),
Scale = new Vector2(2, 2),
SetSize = new Vector2(DefaultButtonSize, DefaultButtonSize),
OverrideDirection = Direction.South
});
AddChild(HoverSpriteView = new SpriteView
{
Scale = (2, 2),
SetSize = (DefaultButtonSize, DefaultButtonSize),
Scale = new Vector2(2, 2),
SetSize = new Vector2(DefaultButtonSize, DefaultButtonSize),
OverrideDirection = Direction.South
});
AddChild(StorageButton = new TextureButton
{
Scale = (0.75f, 0.75f),
Scale = new Vector2(0.75f, 0.75f),
HorizontalAlignment = HAlignment.Right,
VerticalAlignment = VAlignment.Bottom,
Visible = false,
@@ -174,7 +175,7 @@ namespace Content.Client.UserInterface.Controls
AddChild(BlockedRect = new TextureRect
{
TextureScale = (2, 2),
TextureScale = new Vector2(2, 2),
MouseFilter = MouseFilterMode.Stop,
Visible = false
});