Update content vectors to numerics (#17759)
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Robust.Client.GameObjects;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface.Controls;
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@@ -30,7 +31,7 @@ namespace Content.Client.Storage.UI
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public StorageWindow(IEntityManager entityManager)
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{
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_entityManager = entityManager;
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SetSize = (240, 320);
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SetSize = new Vector2(240, 320);
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Title = Loc.GetString("comp-storage-window-title");
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RectClipContent = true;
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