Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,4 +1,5 @@
using System.Linq;
using System.Numerics;
using Content.Client.Humanoid;
using Content.Client.Lobby.UI;
using Content.Client.Message;
@@ -486,7 +487,7 @@ namespace Content.Client.Preferences.UI
_previewSprite = new SpriteView
{
Sprite = sprite,
Scale = (6, 6),
Scale = new Vector2(6, 6),
OverrideDirection = Direction.South,
VerticalAlignment = VAlignment.Center,
SizeFlagsStretchRatio = 1
@@ -496,7 +497,7 @@ namespace Content.Client.Preferences.UI
_previewSpriteSide = new SpriteView
{
Sprite = sprite,
Scale = (6, 6),
Scale = new Vector2(6, 6),
OverrideDirection = Direction.East,
VerticalAlignment = VAlignment.Center,
SizeFlagsStretchRatio = 1
@@ -725,7 +726,7 @@ namespace Content.Client.Preferences.UI
_previewSprite = new SpriteView
{
Sprite = sprite,
Scale = (6, 6),
Scale = new Vector2(6, 6),
OverrideDirection = Direction.South,
VerticalAlignment = VAlignment.Center,
SizeFlagsStretchRatio = 1
@@ -742,7 +743,7 @@ namespace Content.Client.Preferences.UI
_previewSpriteSide = new SpriteView
{
Sprite = sprite,
Scale = (6, 6),
Scale = new Vector2(6, 6),
OverrideDirection = Direction.East,
VerticalAlignment = VAlignment.Center,
SizeFlagsStretchRatio = 1
@@ -1217,7 +1218,7 @@ namespace Content.Client.Preferences.UI
var icon = new TextureRect
{
TextureScale = (2, 2),
TextureScale = new Vector2(2, 2),
Stretch = TextureRect.StretchMode.KeepCentered
};
@@ -1252,7 +1253,7 @@ namespace Content.Client.Preferences.UI
{
Margin = new Thickness(5f,0,5f,0),
Text = job.LocalizedName,
MinSize = (180, 0),
MinSize = new Vector2(180, 0),
MouseFilter = MouseFilterMode.Stop
};