Update content vectors to numerics (#17759)
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@@ -1,3 +1,4 @@
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using System.Numerics;
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using Content.Client.Parallax.Managers;
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using Content.Shared.CCVar;
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using Content.Shared.Parallax.Biomes;
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@@ -101,7 +102,7 @@ public sealed class ParallaxOverlay : Overlay
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{
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for (var y = flooredBL.Y; y < args.WorldAABB.Top; y += size.Y)
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{
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worldHandle.DrawTextureRect(tex, Box2.FromDimensions((x, y), size));
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worldHandle.DrawTextureRect(tex, Box2.FromDimensions(new Vector2(x, y), size));
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}
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}
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}
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