Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,4 +1,5 @@
using Content.Client.Parallax.Managers;
using System.Numerics;
using Content.Client.Parallax.Managers;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Shared.Random;
@@ -22,7 +23,7 @@ public sealed class ParallaxControl : Control
{
IoCManager.InjectDependencies(this);
Offset = (_random.Next(0, 1000), _random.Next(0, 1000));
Offset = new Vector2(_random.Next(0, 1000), _random.Next(0, 1000));
RectClipContent = true;
_parallaxManager.LoadParallaxByName("FastSpace");
}
@@ -54,7 +55,7 @@ public sealed class ParallaxControl : Control
{
for (var y = -scaledOffset.Y; y < ourSize.Y; y += texSize.Y)
{
handle.DrawTextureRect(tex, UIBox2.FromDimensions((x, y), texSize));
handle.DrawTextureRect(tex, UIBox2.FromDimensions(new Vector2(x, y), texSize));
}
}
}