Update content vectors to numerics (#17759)

This commit is contained in:
metalgearsloth
2023-07-08 14:08:32 +10:00
committed by GitHub
parent 15772478c9
commit 68480af109
383 changed files with 978 additions and 575 deletions

View File

@@ -1,3 +1,4 @@
using System.Numerics;
using Content.Shared.Explosion;
using JetBrains.Annotations;
using Robust.Client.Graphics;
@@ -102,13 +103,13 @@ public sealed class ExplosionOverlay : Overlay
foreach (var tile in tiles)
{
var centre = ((Vector2) tile + 0.5f) * tileSize;
var centre = (tile + Vector2Helpers.Half) * tileSize;
if (!gridBounds.Contains(centre))
continue;
var texture = _robustRandom.Pick(frames);
drawHandle.DrawTextureRect(texture, Box2.CenteredAround(centre, (tileSize, tileSize)), textures.FireColor);
drawHandle.DrawTextureRect(texture, Box2.CenteredAround(centre, new Vector2(tileSize, tileSize)), textures.FireColor);
}
}
}