Removed the heat damage from disablers and disabler SMGs (#35834)

removed the heat damage from disablers and disabler SMGs
This commit is contained in:
GaussiArson
2025-03-19 21:50:18 -04:00
committed by GitHub
parent e2097d473c
commit 672c96ef6c

View File

@@ -16,7 +16,7 @@
tags:
- HideContextMenu
- type: AnimationPlayer
- type: entity
parent: MuzzleFlashEffect
id: MuzzleFlashEffectOmnilaser
@@ -30,7 +30,7 @@
map: ["enum.EffectLayers.Unshaded"]
sprite: Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi
state: omnilaser_flash
- type: entity
parent: MuzzleFlashEffect
id: MuzzleFlashEffectHeavyLaser
@@ -262,7 +262,7 @@
impactEffect: BulletImpactEffectDisabler
damage:
types:
Heat: 5
Heat: 0
soundHit:
collection: WeakHit
forceSound: true
@@ -302,7 +302,7 @@
impactEffect: BulletImpactEffectDisabler
damage:
types:
Heat: 1
Heat: 0
soundHit:
collection: WeakHit
forceSound: true
@@ -972,7 +972,7 @@
impactEffect: BulletImpactEffectDisabler
damage:
types:
Heat: 2
Heat: 0
soundHit:
collection: WeakHit
forceSound: true
@@ -1154,4 +1154,4 @@
- type: ProjectileSpread
proto: BulletDisablerSmg
count: 3 #bit stronger than a disabler if you hit your shots you goober, still not a 2 hit stun though
spread: 9
spread: 9