Removed the heat damage from disablers and disabler SMGs (#35834)
removed the heat damage from disablers and disabler SMGs
This commit is contained in:
@@ -16,7 +16,7 @@
|
||||
tags:
|
||||
- HideContextMenu
|
||||
- type: AnimationPlayer
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: MuzzleFlashEffect
|
||||
id: MuzzleFlashEffectOmnilaser
|
||||
@@ -30,7 +30,7 @@
|
||||
map: ["enum.EffectLayers.Unshaded"]
|
||||
sprite: Objects/Weapons/Guns/Projectiles/projectiles_tg.rsi
|
||||
state: omnilaser_flash
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: MuzzleFlashEffect
|
||||
id: MuzzleFlashEffectHeavyLaser
|
||||
@@ -262,7 +262,7 @@
|
||||
impactEffect: BulletImpactEffectDisabler
|
||||
damage:
|
||||
types:
|
||||
Heat: 5
|
||||
Heat: 0
|
||||
soundHit:
|
||||
collection: WeakHit
|
||||
forceSound: true
|
||||
@@ -302,7 +302,7 @@
|
||||
impactEffect: BulletImpactEffectDisabler
|
||||
damage:
|
||||
types:
|
||||
Heat: 1
|
||||
Heat: 0
|
||||
soundHit:
|
||||
collection: WeakHit
|
||||
forceSound: true
|
||||
@@ -972,7 +972,7 @@
|
||||
impactEffect: BulletImpactEffectDisabler
|
||||
damage:
|
||||
types:
|
||||
Heat: 2
|
||||
Heat: 0
|
||||
soundHit:
|
||||
collection: WeakHit
|
||||
forceSound: true
|
||||
@@ -1154,4 +1154,4 @@
|
||||
- type: ProjectileSpread
|
||||
proto: BulletDisablerSmg
|
||||
count: 3 #bit stronger than a disabler if you hit your shots you goober, still not a 2 hit stun though
|
||||
spread: 9
|
||||
spread: 9
|
||||
|
||||
Reference in New Issue
Block a user