Toolboxes Update (#985)
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@@ -0,0 +1,39 @@
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using Robust.Server.Interfaces.GameObjects;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Interfaces.GameObjects;
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using Robust.Shared.Interfaces.Random;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Random;
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namespace Content.Server.GameObjects.Components.Items.Storage.Fill
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{
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[RegisterComponent]
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internal sealed class ToolboxEmergencyFillComponent : Component, IMapInit
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{
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public override string Name => "ToolboxEmergencyFill";
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#pragma warning disable 649
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[Dependency] private readonly IEntityManager _entityManager;
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#pragma warning restore 649
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void IMapInit.MapInit()
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{
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var storage = Owner.GetComponent<IStorageComponent>();
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var random = IoCManager.Resolve<IRobustRandom>();
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void Spawn(string prototype)
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{
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storage.Insert(_entityManager.SpawnEntity(prototype, Owner.Transform.GridPosition));
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}
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Spawn("BreathMaskClothing");
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Spawn("BreathMaskClothing");
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Spawn("FoodChocolateBar");
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Spawn("FlashlightLantern");
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Spawn("FlashlightLantern");
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Spawn(random.Prob(0.15f) ? "HarmonicaInstrument" : "FoodChocolateBar");
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}
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}
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}
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