Holy crap auth works (#2099)

* Holy crap auth works

* Fix some usages of UserID instead of UserName

* Refactor preferences.

They be non-async now. Also faster.

* Rename DbContext.

* Guest username assignment.

* Fix saving of profiles.

* Don't store data for guests.

* Fix generating invalid random colors.

* Don't allow dumb garbage for char preferences.

* Bans.

* Lol forgot to fill out the command description.

* Connection log.

* Rename all the tables and columns to be snake_case.

* Re-do migrations.

* Fixing tests and warnings.

* Update submodule
This commit is contained in:
Pieter-Jan Briers
2020-09-29 14:26:00 +02:00
committed by GitHub
parent 8a33e0a9bd
commit 66c8a68891
72 changed files with 4144 additions and 2642 deletions

View File

@@ -1,8 +1,10 @@
using System.Linq;
using System;
using System.Linq;
using Content.Shared.Preferences;
using Content.Shared.Preferences.Appearance;
using Content.Shared.Text;
using Robust.Shared.Interfaces.Random;
using Robust.Shared.Maths;
using Robust.Shared.Random;
namespace Content.Client.UserInterface
@@ -51,9 +53,9 @@ namespace Content.Client.UserInterface
var newHairColor = _random.Pick(HairStyles.RealisticHairColors);
newHairColor = newHairColor
.WithRed(newHairColor.R + _random.Next(-25, 25) / 100f)
.WithGreen(newHairColor.G + _random.Next(-25, 25) / 100f)
.WithBlue(newHairColor.B + _random.Next(-25, 25) / 100f);
.WithRed(RandomizeColor(newHairColor.R))
.WithGreen(RandomizeColor(newHairColor.G))
.WithBlue(RandomizeColor(newHairColor.B));
Profile = Profile.WithCharacterAppearance(
Profile.Appearance
@@ -62,6 +64,11 @@ namespace Content.Client.UserInterface
.WithHairColor(newHairColor)
.WithFacialHairColor(newHairColor));
UpdateHairPickers();
float RandomizeColor(float channel)
{
return MathHelper.Clamp01(channel + _random.Next(-25, 25) / 100f);
}
}
}
}