Add off icon for disarm, allow off/on icons for Target actions (#5360)
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@@ -97,7 +97,7 @@ namespace Content.Shared.Actions.Prototypes
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/// True if this is an action that requires selecting a target
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/// </summary>
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public bool IsTargetAction =>
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BehaviorType == BehaviorType.TargetEntity || BehaviorType == BehaviorType.TargetPoint;
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BehaviorType is BehaviorType.TargetEntity or BehaviorType.TargetPoint;
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public virtual void AfterDeserialization()
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{
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@@ -106,20 +106,19 @@ namespace Content.Shared.Actions.Prototypes
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if (BehaviorType == BehaviorType.None)
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{
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Logger.ErrorS("action", "Missing behaviorType for action with name {0}", Name);
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Logger.ErrorS("action", $"Missing behaviorType for action with name {Name}");
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}
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if (BehaviorType != BehaviorType.Toggle && IconOn != SpriteSpecifier.Invalid)
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if (BehaviorType is not (BehaviorType.Toggle or BehaviorType.TargetEntity or BehaviorType.TargetPoint) && IconOn != SpriteSpecifier.Invalid)
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{
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Logger.ErrorS("action", "for action {0}, iconOn was specified but behavior" +
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" type was {1}. iconOn is only supported for Toggle behavior type.", Name);
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Logger.ErrorS("action", $"for action {Name}, iconOn was specified but behavior" +
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" $type was {BehaviorType}. iconOn is only supported for Toggle behavior type.");
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}
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if (Repeat && BehaviorType != BehaviorType.TargetEntity && BehaviorType != BehaviorType.TargetPoint)
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{
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Logger.ErrorS("action", " action named {0} used repeat: true, but this is only supported for" +
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" TargetEntity and TargetPoint behaviorType and its behaviorType is {1}",
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Name, BehaviorType);
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Logger.ErrorS("action", $" action named {Name} used repeat: true, but this is only supported for" +
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" $TargetEntity and TargetPoint behaviorType and its behaviorType is {BehaviorType}");
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}
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}
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@@ -127,8 +126,8 @@ namespace Content.Shared.Actions.Prototypes
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{
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if (BehaviorType != expected)
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{
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Logger.ErrorS("action", "for action named {0}, behavior implements " +
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"{1}, so behaviorType should be {2} but was {3}", Name, actualInterface.Name, expected, BehaviorType);
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Logger.ErrorS("action", $"for action named {Name}, behavior implements " +
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$"{actualInterface.Name}, so behaviorType should be {expected} but was {BehaviorType}");
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}
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}
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}
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@@ -11,7 +11,8 @@
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- type: action
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actionType: Disarm
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icon: Interface/Actions/disarm.png
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icon: Interface/Actions/disarmOff.png
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iconOn: Interface/Actions/disarm.png
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name: "[color=red]Disarm[/color]"
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description: "Attempt to [color=red]disarm[/color] someone."
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filters:
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BIN
Resources/Textures/Interface/Actions/disarmOff.png
Normal file
BIN
Resources/Textures/Interface/Actions/disarmOff.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 632 B |
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